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Magical Mythos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #10 | 4.591 | 4.591 |
Authenticity (Use of 64x64 limit) | #49 | 4.636 | 4.636 |
Enjoyment | #55 | 3.455 | 3.455 |
Overall | #74 | 3.591 | 3.591 |
Audio | #164 | 1.682 | 1.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very interesting game! I included it in my LowRezJam compilation, if you’d like to take a look :)
Love the aesthetic and the concept! I seemed to encounter a bug (game freeze) when I tried to "check" while transformed during a battle with the ghoul. The font design was a little hard for me to read sometimes, but otherwise, great use of the screen space!
Oh, I really do like this one! :D The story, the main concept and all the work done in building the dungeon and the battle system was really well done! :) Even without audio the mood is really great! Congrats!
Wow... the amount of effort you put into this must've been huge! It's definitely paid off... the systems and apparent depth work well. I don't have anything to critique, you've done some excellent work.
Wow, this is really impressive and cool! It's definitely the starting point for a great RPG! One suggestion I might have is adding keyboard shortcuts for accessing the inventory, map etc.
Very cool stuff. I'm impressed with the execution and agree that a full game would be neat to see.
FYI, I also got a freeze while Checking in a Ghoul fight near the top of the stairs. Not sure if that's the same one others were seeing.
Good job, I like the idea!
(The game froze when I chose "Change" during a battle (I didn't transformed at the start of the battle))
Yup, i actually forgot to connect one of the nodes for that battle. Thanks you for finding that bug i'll fix that in the post-jam
Yeah there no sound and many locked door because i spend way too much time on the rest :/
Thanks for playing :)
The sound isn't working for me but i enjoy the game ina a overall! Good job on your rpg =D. I just think there are too many locked doors at the beginning, and in some point the dialogs are hard to read ( i know the layout limitations) and it killed the mood a little.
Overall a real good job! :D
Interesting idea! Seems worth expanding to a bigger game.