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Big Sky Farm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #29 | 3.909 | 3.909 |
Graphics | #36 | 4.182 | 4.182 |
Overall | #56 | 3.841 | 3.841 |
Enjoyment | #77 | 3.273 | 3.273 |
Authenticity (Use of 64x64 limit) | #118 | 4.000 | 4.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I also included your game in an article of my favorites from this jam, which you can read here!
Thanks as always Jupiter for your amazing support of indie games.
Nice game ! 👍
I get to the end, I've seen the feels coming but it was nice.
I liked the way you set up the story :)
I had trouble with the way the character move (but it's logical with gameplay, I understood that later) and with the fact that weeds appear exactly when I want to plant x)
Thanks for taking the time to play it Le6barbare. And actually the weeds appearing when you go to plant was a bug but became a "feature" when I ran out of time lol. Appreciate the feedback!
Nice introduction to the story and the overall objective, that was really nicely done. I found the game play a little to slow though, and the controls were fiddly. But very nice work!
Thanks for taking the time to play it Jack. That's by far the most prevalent feedback I've got and I completely agree. You don't generally want to spend more then five minutes reviewing a game jam game and I should've streamlined everything more during design. The controls were meant for a controller when I started and that was a big mistake as it led to them feeling odd. Next time I'll focus down more. Appreciate such great feedback!
Very big game made in such a small jam! I included it in my LowRezJam compilation, if you’d like to take a look :)
Thank you as always Jupiter! Really stoked that you seemed to like it.
Slow but satisfying. Surprisingly emotional, too. You put a ton of work into this! The self-recorded music was a really nice touch.
Appreciate that Max. It is indeed slow but that was part of the concept. Was kind of a personal challenge to see if I could hold someone's attention long enough to play through. Thanks for the positive comment.