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Dwarf Dive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of 64x64 limit) | #162 | 3.347 | 4.000 |
Enjoyment | #182 | 1.912 | 2.286 |
Graphics | #189 | 2.032 | 2.429 |
Overall | #191 | 2.092 | 2.500 |
Audio | #208 | 1.076 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice little game! I included it in my LowRezJam compilation, if you’d like to take a look :)
You got the basis of a survival game here, the digging and building structures. But no ability to use them or survive, or fight back as the button suggests! But good prototype, maybe you'll turn it into something more? :)
Yep, time got the better of me. I definitely want to keep tinkering with it and make it a more, er, playable experience.
Thanks for setting up the
bombjam!I'm not sure if I'm missing something, but I can't click the toolbar items. My pointer just stops at the top of the toolbar and I can't reach the items. Also, like cenullum, the window launches at a position that obscures the top of the screen. If I move my taskbar, the window jumps into view though, I so can see the whole window.
If you fix it/help me figure out what's wrong, I'd still be interested in playing your game. I'll play anything inspired by DF after all lol.
Thanks for trying it out! I'm guessing the fixed 900x900 window size is a bit big for your screen? Sorry about that, I rushed to get a binary out by the jam deadline and forgot to make the window a more sensible size.
I'm planning on getting back to the project soon and making it more of an actual game. I hope you'll take another look when updates come out!
That's the funny thing: my screen res is 1360x768 so, even taking in account the taskbar, there is plenty of space for it to fit. It's also odd that the title bar goes off the screen (so the window extends off my screen from the top), instead of the bottom of the window extending off the lower part of my screen. When a window is too big, it's usually the latter thing that happens instead of what your game does. Another commenter mentioned this weird behaviour, too, so it isn't just me. It's not a deal breaker, but it certainly is odd.
And yeah, I'll still keep an eye on your project!
window start a little over of my screen therefore I can't read what written