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A Breath Away's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (how well does the game fit the challenge theme?) | #171 | 2.092 | 2.462 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #183 | 1.896 | 2.231 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #184 | 2.092 | 2.462 |
Creativity (how unique or innovative was this experience?) | #187 | 1.961 | 2.308 |
Overall | #190 | 2.000 | 2.354 |
Implementation (rate the game's overall stability and functionality) | #199 | 1.961 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
Sidhe_Ilustra, cedrikrocha, lucasdvs10, passosteps
Team Name
It worked on my computer
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Comments
I really like the concept of flying fish trying to escape. However, it was a bit unclear which objects you could fly over and which you had to go under, and the movement direction felt a bit off. Nevertheless, the visuals and audio were very nice and relaxing. Good job
Fun game, managed to reach the end :)
Reminded me of a certain fish movie ;)
Fun gameplay and concept, after first I thought I had to slide between the tall hills, but it seems you can jump over them. Realized after a few tries of trying to get in between them.
Yes, the idea was to make the player understand that he needs to catch his breath and then jump.
There are places where he can pass without doing this.
Thanks for playing and for the feedback.