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Emily's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Implementation (rate the game's overall stability and functionality) | #94 | 2.750 | 2.750 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #147 | 2.350 | 2.350 |
Theme (how well does the game fit the challenge theme?) | #159 | 2.200 | 2.200 |
Overall | #166 | 2.210 | 2.210 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #177 | 1.950 | 1.950 |
Creativity (how unique or innovative was this experience?) | #208 | 1.800 | 1.800 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
PepeJACLAP aetherx oungoung123 Gearr Ashton8
How does your game fit the theme?
It has a breathing mini game where the player has to regulate their breathing to destress
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Comments
i like the postive spin, still playing now
Refreshing to play a game where instead of killing people you help them :) All though judging from the end, maybe it was all a dream. Good job!
interesting game, i wish i could walk while the dialogue is going on instead of stopping and waiting for it to finish
The horror voiceover is great. Silent Hill-style footsteps beautiful. The mini breath quest stands out too much from the narrative. Very monotonous boring gameplay.