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A jam submission

Magical Girl Tales: The Dollhouse IncidentView game page

Short platformer with magical girls.
Submitted by CALWebDevelopment — 14 minutes, 45 seconds before the deadline
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Magical Girl Tales: The Dollhouse Incident's itch.io page

Results

CriteriaRankScore*Raw Score
Originality/Creativity#84.1434.143
Theme Interpretation#153.7143.714
Magical Girl Concept#193.7143.714
Overall#383.0413.041
Gameplay Polish#412.4292.429
Engagement/Fun#452.5712.571
Aesthetics#453.0003.000
Audio#621.7141.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the Magical Girl genre?
She powers up, magically summons a washing machine that fires clean laundry to handle dirty messes!

Which theme(s) do you pick?
Grievous Lady

How does your game fit those theme(s)?
the main enemy is a grievous witch angry at children

Were the assets for your game made during the jam? Elaborate as you see fit.
Most, the graphics were created in house, except character creator was used for animations. Fonts and audio were externally sourced..

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Comments

Submitted

every room has its unique mechanic. I like it

yeah, just wish there was more skibidi toilet or at least an episode of the talk tuah podcast. would've made the experience more sigma 

Submitted

I finished rescuing the children and defeated the witch, the ending was quite a plot twist and I liked it but I find the card that changes the character's state in the UI to be a little too small also the character sometimes slide out of a platform.

Developer(+1)

We are really happy you enjoyed the plot twist, thanks for playing.

Submitted

There are some rough edges, but I think this is a really cool game! I really liked the dollhouse concept, and exploring the different rooms was fun. I found the platforming to be a little clunky... but to be fair, I did play the browser version. Not sure if it's smoother on the downloaded version. I skipped the water room, as I insta-died there the first time and had no confidence that I'd be able to cross it successfully. But I rescued the rest of the children and escaped.

Great work!

Developer(+1)

We agree it could use some more polish, but we were limited by the time. We found the browser version was definitely more laggy than the desktop versions, partly this was due to us trying to use 1920x1080 for the screen size. Congratulations on finishing the game.

Submitted

Very nice! It feels like an adventure game or maybe a metroidvania

Developer

Thank you, we are happy you enjoyed it.