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A jam submission

Magical Girl Delivery Service Episode 2View game page

Submitted by GameMasterThe1 — 1 day, 6 hours before the deadline
Rated by 3 people so far
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Magical Girl Delivery Service Episode 2's itch.io page

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How does your game fit the Magical Girl Genre?
A story about a dragon mascot pretending to be a magical girl while her magical partner takes a break. she has water based powers.

Which theme(s) do you pick?
Dragon's Feild

How does your game fit those theme(s)?
The dragon mc wanders out a feild. or in this case, a outdoor mall

If you follow any of the optional challenges, elaborate as you like.
Not at the moment

Were the assets for your game made during the jam? Elaborate as you see fit.
This game uses assets made for this jam as well as base rpgmaker assets as envirnment placeholders. exeption being the character sprites (with the exaption of so far, one new sprite that is pending being used) and the cloud floor sprites (that would likely be changed or edited later) being from a previous jam

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Comments

Submitted

Good Stuff

The music and sound design are easily the best part of the game. Charming, upbeat, and adds a lot to the mood.

The environment's sky colors, and most other colors, are cheerful and vibrant, which make the atmosphere feel magical.

The menu/UI design, as well as its interaction sounds and navigation, is pleasant and has great feedback.

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Stuff to Learn From

Some of the dialogue is confusing. I am not entirely sure what was happening in the flashback(?) when talking to the mascot who wanted to play. The pop-ups telling me where to go seemed random; I couldn't tell what I did to cause them (story-wise).

The tiny paths feel dangerous because they are too thin, so initially I couldn't tell they were intended paths. (This is intensified because the character is walking around on clouds in the sky.) A few NPCs were hidden by the perspective of the 3D assets, so I missed some entirely the first time visiting their areas. (Placing them in alcoves helped, but not enough.)

The 3D asset styles don't blend very well with the aesthetic, especially the dark earthy tones and black spaces. If you can change the colors and values to look more pastel/vibrant, I think that will help.

Submitted

Beautiful colorful world and cute character designs.

Submitted

Heeeeeeey Mode Seven!

Developer

thanks! Its actually a 3d plugin for rpgmaker  mz. Been wanting to try it for awhile