Play game
How Deep is Your Love's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #46 | 1.768 | 5.000 |
Enjoyment | #48 | 1.414 | 4.000 |
Use of the Limitation | #49 | 1.768 | 5.000 |
Overall | #49 | 1.591 | 4.500 |
Presentation | #50 | 1.414 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
128x128 sprite sheet
https://lospec.com/i/om0n
Team members
IceGoldGames
Software used
Godot 3.2.1
Ice cream eaten
Half. Accidently dripped a bunch on my self
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Comments
Hi. Just to let you know if the file won't launch you have to download the .pck file and put that in the same folder as the executable. Thank you to everyone who has played it so far and given such kind feedback!
This game is simple but entertaining XD
The generated platform and the positioning of purple heart is also well thought. I have no problem like trapped in the purple heart etc.
By the way, when I played this game, I noticed that the player can't get hurt while falling down. Is it really like that? I think it feels weird, because what I expected the first time is going down while dodging the purple heart. But, when falling down, somehow I didn't get hurt. I only get hurt when on the ground collecting the purple heart.
Hi Finiko. Thank you for your feedback. Originally I was going to have the hearts fly towards you and you would kill them by jumping on top of them but I messed up my time management and couldn't get the path finding to work in time so that's why their hitboxes are weird.
Hey, unfortunately I am not able to play the game. I am receiving an error. I downloaded the first three files versions but none seem to work :(.
I think you have to download the .pck file for the main file to work. If that doesn't work I don't know then. Ill try reuploading the file tomorrow if I'm allowed. What OS do you have
Yay, when I downloaded the .pck file and put it in the game folder all started to work.
I had fun playing your game. I do think the concept is nice, though I find it a little bit too easy. Once you understand that you can 'jump on broken hearts' to break them and are a little bit careful you can just go indefinitely down. Would be awesome if maybe the camera would be not only dependent on player movement but also on the time in game. That would force player to move quicker and quicker - at certain point causing him/her to make silly mistakes and in result die.
Definitely, when extended, it will make really awesome and fun game :).
Hi Xiris.
Glad it worked for you and thank you. Ye I agree with you. Originally I was planning on having the hearts fly around but I couldn't get it working in time. And there was meant to be music that would speed up in order to add pressure. Thank you for playing
Is it like the ocean? What devotion? Are you?
Hi André. I tried to design the tileset to look like a dungeon or something with the brick walls but there isn't really anything in particular that it's meant to be
Just kidding, that was a song by Calvin Harris. Well done with the game :D
Oh. I shouldve realised. I like that song. And thank you