Play game
Gold Rush 2: Trouble... IN THE COSMOS!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #21 | 3.549 | 3.833 |
Concept | #88 | 2.469 | 2.667 |
Overall | #93 | 2.430 | 2.625 |
Presentation | #116 | 1.852 | 2.000 |
Enjoyment | #116 | 1.852 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Game Rulez.
Software used
Construct 2 (Engine), Piskel (Pixel Art)
Use of the limitation
With puzzles that are unbeatable without cheating.
Cookies eaten
500
Leave a comment
Log in with itch.io to leave a comment.
Comments
DAMN we had the same idea with the coop but didn't know how to implement it :DD But the idea with the input we kept :)
Very cute art style.
I would have loved something like a shell history which you can step through with the arrow keys to run the same/similar command faster :D
Also a reset button for a level would be nice, otherwise you always need to restart the game is something went very wrong
Nice game nonetheless ! :D
Thanks for the comment! Glad you enjoyed it. Thanks (again) for the suggeston, i might add this in a future update, i didn't had the time.
Limitation implementation is really good. However, the game needs a lot of polish to my opinion. If you trigger dialogues with some triggers, make sure to put the triggers in a place that the player is forced to go into. In order to get the dialogues, I had to move around for a while... moreover, it is useless that both players should be at the trigger position to get the dialogue, that is really unlikely situation.
Moreover, try to add a next button to dialogues, or reduce the dialogue speed at least, sometimes it is really to read everything.
Nice game though, cool idea the command line, and plenty of different situations
Thanks for the comment and suggestions! I will try making these in a future update.
Good game, but I needed to restart this game like three times, because I didn't remember the cheats or because of the bug <- I got stuck into box in final level and timer shows -70 but nothing happened. Second level is really easy, because I cheated it by cheats.players = draganddrop. I enjoyed playing this.
Thanks for the comment! The cronometer should be fixed now.
nice concept and idea
Some more indicators what the different cheats do and what you have to type exactly would be nice. It's not so easy to see what walls can be clipped through and which cannot. In one level there were suggestions of what you could type, a bit like autocomplete which was great, but in the next level this sadly was not there anymore.
Sometimes a specific cheat is disabled with no indication or reason. (for example the drag and drop in the level with the door)
Also with the DragAndDrop you can drag them through walls, which maybe makes it too easy sometimes.
So great idea, a bit more indication to the player would be nice
Thanks for the comment! The level with the door had drag and drop intentionally disabled, and so with the autocomplete. Why you may ask? Its because i wanted test your skills and see what you learned so far, and it would be really easy. Really appreciated your comment!