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Cosmic Rings's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #27 | 3.750 | 3.750 |
Presentation | #42 | 3.500 | 3.500 |
Overall | #71 | 2.875 | 2.875 |
Enjoyment | #95 | 2.375 | 2.375 |
Use of the Limitation | #107 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Mesmono
Software used
Engine: Unity - Art: Aseprite - Music: Bosca Ceoil - SFX: SFXR
Use of the limitation
I incorporated the limitation into my game after everything else was finished. I didn't really have a plan on how I was going to incorporate it so I just included text at the beginning of the game that says how the player is "cheating". I think I focused much more on the theme rather than the limitation which is definitely something I plan on fixing in future game jams.
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Comments
Interesting game, with a fun concept. However, I have one suggestion: you should fastly decelerate the player once it's catched by one ring, so that it stops oscillating within like a second. The most difficult thing here is catching the charachter with the mouse while it's oscillating, and it's not fun :D
Moreover, I would also remove the momentum after release: the player does not go exactly into the direction it's pulled from. I think it is because there is a remaining momentum from the arrival direction, but I may be wrong
Art and music are great
Good game though, nice job!
Some gameplay and feedback in the VOD from the stream:
https://www.twitch.tv/videos/1123230272
Cool game, and the mechanics are interesting. Nice Job!
Nice game, cool idea.
One thing that was a bit annoying: When the caracter is spinning around in the Ring it is hard to grab him again because you have to be very precise. Maybe make the hitbox for the drag and drop a bit bigger or let the character slow down in the rings, so he returns to the center.
But apart from that, fun little game