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BRUTAL RECOIL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5 | 4.286 | 4.286 |
Enjoyment | #8 | 3.893 | 3.893 |
Overall | #20 | 3.670 | 3.670 |
Concept | #29 | 3.607 | 3.607 |
Use of the Limitation | #64 | 2.893 | 2.893 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Alambik
Software used
Construct 2, FL Studio, Paint.net
Use of the limitation
The player have a multi purpose shotgun for jumping, dashing, shooting and... dying.
Cookies eaten
I ate a ton of pizza, pizza only pizza, ALWAYS pizza.
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Comments
The best game but why you do not put checkpoint it is hard. over all nice mechanics nicei dea
Cause checkpoints are for kids. And above all, their absence greatly extends the length of the game :)
Kids like celeste also hollow knight
Personally I was inspired by Super Meat Boy, where there are no checkpoints, that's a typical die and retry philosophy where you need to learn and to suffer in order to progress.
This game is brutally difficult, but I could see myself getting really into this . The polish on this game is insane! I really enjoyed this one!
Thx, I did not make any playtest, so I really tried my best to make the game challenging but fair with the player, often offering many solutions to one problem. I really hope the game will not be so difficult for everyone.
This game is so incredibly polished! You could show this to me and tell me that it was a fully released game on steam and I would believe you. Although you did say so yourself, it is quite short. Wonderful job!
Thanks I really appreciate. Yeah that's short, some levels can be completed in less than 10 seconds while I spent hours designing them and their mechanics...