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A jam submission

The Lonely Planet Trading Co.View game page

Mine, Sell, Build & Survive
Submitted by Anton — 1 day, 17 hours before the deadline
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The Lonely Planet Trading Co.'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#473.1753.667
Overall#542.7423.167
Art#552.8873.333
Gameplay#572.5983.000
Audio#582.3092.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Software used
Unity3d

Is your game an extension of a previous MiniJam?

Not Extension

If yes, which MiniJam submission are you extending? (required if extending, type N/A if not)
N/A

Devlog Link (required if extending, type N/A if not)
N/A

How many rolls of Toilet Paper in your house?
5.25

Would you like us to do another Major Jam?
Yes

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Comments

Submitted(+1)

Ого! Сколько времени делал? Модельки готовые?

Developer

Thanks! I made this in the two weeks given. All the models can be found free on the Unity Asset Store :)

Submitted(+1)

this is the biggest jam game i have played, no regrets. It looks like a lot of effort was put into the presentation of the game, and it paid off. Good game. I ran into a bug though. If i pause when selling menu is open, closing the pause menu causes the game to act weird.

Developer(+1)

Thanks! I have had a-lot of late nights over the last two weeks working on this game. I will look into the bug you have pointed out and see if I can fix it!

Developer(+1)

I found the bug you described and have fixed it. It ended up being a simple fix. The issue was in the way I was handling the pausing and unpausing of the game. Basically when you unpaused it was going back to the main HUD where it should've been going to the previously open menu this was causing an issue with the player script as that still thought the menu UI was open which it is set to not move when there is a menu like the cargo or trading hub open. Good spotting, Thanks:)

Submitted(+1)

Glad i could help. It would be great if you could provide me feedback on my game. I plan to continue it after the jam :)

https://itch.io/jam/major-jam-isolation/rate/601356

Developer (1 edit) (+1)

I had a brief turn last night. I will have another go and post my feedback after work. From what I played last night I did enjoy it :)

Submitted(+1)

Yayy!

Submitted(+1)

I would have liked the tiniest extra intro! Lovely graphics.

Developer

Thanks! noted, I will add a tutorial mode in future iterations

Submitted(+1)

It was a nice game, with a good amount of polish as well. I would have liked to see more freedom in movement, like more camera freedom, and the ability to move in all directions but thats a personal preference more than a gameplay issue.

Maybe a short blurb at the beginning of the game on what to do? (Go mine as many resources as you can to amass a profit!)

The visuals were nice, although I thought it was a little too saturated.

Some more animations could have been nice, and the I feel like the minimap should always show where the hubs are regardless of distance, but other than that the functionality was perfect.

Overall great job!

Developer

Thanks! in my original plan I wanted to have a tutorial mode but I decided about 2 days ago I'd be better off polishing what I had instead. I definitely think the mini-map could do with more work (it was a real quick throw together at the end lol)

Submitted(+1)

I've seen your comments on other games and they seem to be very thoughtful. I'd apreciate it if you could provide me some feedback on my jam entry :)

https://itch.io/jam/major-jam-isolation/rate/601356