I found the bug you described and have fixed it. It ended up being a simple fix. The issue was in the way I was handling the pausing and unpausing of the game. Basically when you unpaused it was going back to the main HUD where it should've been going to the previously open menu this was causing an issue with the player script as that still thought the menu UI was open which it is set to not move when there is a menu like the cargo or trading hub open. Good spotting, Thanks:)