Awesome screen shaking animation, probably the best one I've ever seen in any class projects. That slight amount of vertical movement really added a lot of impact to it.
While having sound would definitely make it better, I totally understand how it won't be unnoticed by the creator so it had to be an intentional trade off and I can respect that.
I would personally like a bit more trees as the game would be too easy if you are not making them magnetic like the orignal game does.
Love the aesthetics! I don’t know why but those little hands hanging on the handles look really cute to me. so do the trees, but sometimes when they’re coming towards me, the sprites get so close and so large that they block nearly half of my sight. Maybe you could make them slender or make some holes among the leaves? I don’t know. The rest of the game feels very comfortable and enjoyable to me!
The environment feels like a 3D space! Although I'm pretty sure you did it in 2D, which is a really cool aspect to clone. Even though the visuals differ from the original, it feels like the same space because you travel in it the same way. The movement of the character is a bit off, however. You rotate too fast and your speed seems binary, either moving or not without acceleration.
Comments
Interesting perspective. The drawing brings back childhood. - Frank
The sprites are stylish and creative.
Awesome screen shaking animation, probably the best one I've ever seen in any class projects. That slight amount of vertical movement really added a lot of impact to it.
While having sound would definitely make it better, I totally understand how it won't be unnoticed by the creator so it had to be an intentional trade off and I can respect that.
I would personally like a bit more trees as the game would be too easy if you are not making them magnetic like the orignal game does.
Love the aesthetics! I don’t know why but those little hands hanging on the handles look really cute to me. so do the trees, but sometimes when they’re coming towards me, the sprites get so close and so large that they block nearly half of my sight. Maybe you could make them slender or make some holes among the leaves? I don’t know. The rest of the game feels very comfortable and enjoyable to me!
Thank you! I will try change the sprite a bit to let the scene become clearer.
The environment feels like a 3D space! Although I'm pretty sure you did it in 2D, which is a really cool aspect to clone. Even though the visuals differ from the original, it feels like the same space because you travel in it the same way. The movement of the character is a bit off, however. You rotate too fast and your speed seems binary, either moving or not without acceleration.
Thanks! I use this movement too much that I can't realize if there's anything weird. This is really helpful.