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HowFarWillYouGo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC/SFX | #26 | 2.111 | 2.333 |
CONTROLS | #26 | 1.910 | 2.111 |
THEME | #27 | 2.211 | 2.444 |
OVERALL | #28 | 2.111 | 2.333 |
OBSTACLES | #31 | 1.809 | 2.000 |
DIFFICULTY | #31 | 1.910 | 2.111 |
LAYOUT | #31 | 1.809 | 2.000 |
GRAPHICS | #32 | 1.709 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice Project but I'll be honest and say there is room for improvement, I like the idea but the art needs work, some color theory could help as well as some game design theory, I can see what your idea was but planning out how you want players to feel and what they should be experiencing can really help ground an experience, next time think maybe of a specific feeling you want them to have, such as tension, fear or maybe even a feeling of growing power. something specific that you can put on paper then thinks on how you can guide them to feel that!
I'd love it if you could check out our game, it might provide an example for what I mean, we aimed to give the player the addicting sensation of gaining speed but how losing control that comes with that speed and that's how we create tension.
Nice short game! Not a bad idea to play! Good sound. Nice graphics. I think it's the wrong interface. The inscriptions are too large. With this too small character. The graphitization is small. The character falls for a long time. Overall, the game is good!
I like the Hollow Knight type layout. I was a little confused by the bats because I ran into their little bullets a few times and it didn't seem to hurt me. Great job on completing your project!