Just now beat it, using only the PS4 controller touchpad...
it was brutal, 69 though ;)
Play FastStill
Fast in Still Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
LAYOUT | #6 | 2.938 | 2.938 |
OBSTACLES | #9 | 2.625 | 2.625 |
MUSIC/SFX | #9 | 3.125 | 3.125 |
CONTROLS | #10 | 3.000 | 3.000 |
DIFFICULTY | #12 | 2.688 | 2.688 |
OVERALL | #12 | 2.938 | 2.938 |
GRAPHICS | #14 | 3.313 | 3.313 |
THEME | #23 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I love how the music is so over the top, I got so hyped flying around! simple but fun. It could have a bit more of optimisation, it was running at like 20 fps with a gtx 1070 and an i5 7700k
Super cool concept, super fun execution. This is the kind of game that could be sold on storefronts if it was polished more and was longer! The controls are tight, I played with a gamepad so it felt a lot more precise. UI could use some work but other than that, really solid game you've put together here.
I love the art style. It's very minimalistic but effective and looks great, the music fits and pumps me up to keep going. The level design was easy to understand and kept me engaged. Honestly my only complaint which is minimal is just that some of the text blended a bit too much but that wasn't really a big deal. Amazing work :D
I recognized the graphics and realized it was from DavidA3D from the first M-A-L game jam. Hey man! 😄
Anyway, the game was a bit difficult for me, so I didn't get to finish it yet. Maybe I'll try again another time because I like a challenge.
On the other hand, the flying feature really shined here and was wondering if you could try and add flight direction control via WASD, and possibly consider a double jump that activates the flying mode.
Welp looks like my comment didn't go through lol, this is a really cool game overall, i really like the level design of the game, it reminds me a lot of Seen if you have played that at all, it's similar to Limbo. The core mechanic of the fly is quite creative but it took me a while to understand how to get it to work. The first wall jump part wouldn't let me jump on the other side of the wall but every other wall worked just fine. I really liked the starting part of the game where you have to physically fly other there and land on the part to start, it reminds me of Ultimate Chicken Horse's start which I was fond of. Overall really good game :)
This game is awesome! The music sounds great and the mechanics are all there! The UI could definitely use some improvement though... In my opinion the jump sound really doesn't fit in with the style of the game. If you press the jump button in midair, the jump sound will play again, which isn't the greatest either. It also might be in my imagination, but I'm pretty sure that every time you die, the ship speeds up! Other than these few things, I had a great time playing this game! Good job!
This was a very fun experience, also a good challenge! took me 20 minutes with 39 Deaths. The Controls are amazing. I got lost in the skymaze a bit and some areas were lacking some sort of visual guide where you have to go. The Ending was epic! Also the other scripted events were very nice to look at. Nice Game :)
I really think you got something here with the controls. They were snappy and satisfying. The thing I felt really hurt the fun movement was the layout. The level seemed to behave in ways I doubt were intentional which led to a lot of really confusing moments of frustration. Work on your level design and this will be a great experience.
I liked the game. Nice graphics. Good gameplay
I have this message in the game:
How do you play your game? The webgl version is missing. The download button is missing.
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