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Well, It's Emergency!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
LAYOUT | #10 | 2.878 | 3.375 |
OVERALL | #11 | 2.985 | 3.500 |
CONTROLS | #16 | 2.665 | 3.125 |
GRAPHICS | #16 | 2.985 | 3.500 |
THEME | #19 | 2.772 | 3.250 |
DIFFICULTY | #19 | 2.452 | 2.875 |
OBSTACLES | #20 | 2.132 | 2.500 |
MUSIC/SFX | #32 | 1.812 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty Nice Game, i couldn't beat it even after 6 runs unbeatable at portions sadly, you can't jump high enough if you miss certain keys, I reached the purple chest for example and nothing really happened besides the screen shaking, the chest wouldn't even open. overall it's almost there, I'd make another update if I were you, get all the bugs out of the way and make it possible to backtrack.
very nice project besides that, I really enjoyed the cutscene, art, and overall design.
if possible, I'd love it if you could check out our game as well :)
The purple chest key is in the down-leftmost silver chest and the door key of that chest compartment is before the spears on the right side which I intensionally made unnoticeable. And for the jumping problem if you press R you'll directly spawn on your last checkpoint which will not cost any life currently. The only mistake I made was that I put an extra checkpoint before the purple chest compartment which caused the problem not being able to go back and get the key and also the mistake of triggering camera animation without opening the purple chest. I'd be sure to fix those problem. Thank you!
alright i finally found it!
i just beat it the problem you mentioned with the checkpoint was the problem.
really nice setpieces, I'm glad I got to experience them :)
You've got a cool game! Nice graphics. Nice animation. Satisfies the theme of jam.
If you press R before the first checkpoint, then you appear outside the maze. If you come to the first purple chest without a key. The camera moves to the door then to the void. And it's not clear what is required of you. I stood and jumped on the chest for a long time. Trying to figure out what to do.
The game lacks sounds for the atmosphere. During the shaking of the screen at the end of the game, my kettle boiled. This sound has greatly increased the atmosphere! : D
Overall, the game is cool!
Thanks for the feedback. I'd be sure to fix those issues. Glad you enjoyed!
I really like this one. It stands out from a lot of the other entries very well. The art and music was very good. The layout was fun to navigate. I only wish it was better in the obstacles department, because it was very easy to navigate and there were only like two areas with proper threats.
Thank you so much! This one's actually my first game jam and I wasted about 3 days just thinking about the theme so didn't have much time to make. The final stage where there seems to have two compartments, one with the tomb, I was planning to make a boss fight with a guardian in the front one. I'm actually also pretty beginner and only had like 5h to make the boss fight and couldn't do what I wanted so left it empty. Glad you liked it!
This level is very cool! The Platforming is very fun and I like that the sections had distinct shapes, so i never really got lost and could navigate well. I encountered one strange case, where i didnt collect all white keys and then took the boss key. The Animation played, but the events didnt trigger, so i ended up being locked in that area. With all keys it work good though! Well done :)
Thanks a lot! I actually added an extra checkpoint before the relic and fire stage which I shouldn't have so that player can go back to the last checkpoint to get the silver key which I intentionally kept it in unnoticeable compartment. Sorry there's no music or sound as I have no experience on it so I thought I'd rather leave it soundless instead of adding irrelevant music making it worse.
Glad you liked it!