84 entries were submitted between 2020-02-21 05:59:59 and 2020-03-01 05:59:59. 650 ratings were given to 90 entries (100.0%) between 2020-03-01 05:59:59 and 2020-03-08 05:59:59. The average number of ratings per game was 7.7 and the median was 5.
Criteria | Rank | Score* | Raw Score |
OVERALL | #1 | 4.522 | 4.522 |
CONTROLS | #1 | 4.174 | 4.174 |
MUSIC/SFX | #1 | 4.522 | 4.522 |
GRAPHICS | #2 | 4.739 | 4.739 |
LAYOUT | #2 | 4.130 | 4.130 |
OBSTACLES | #3 | 3.957 | 3.957 |
DIFFICULTY | #4 | 3.913 | 3.913 |
THEME | #7 | 4.348 | 4.348 |
Criteria | Rank | Score* | Raw Score |
MUSIC/SFX | #2 | 4.333 | 4.333 |
GRAPHICS | #4 | 4.500 | 4.500 |
THEME | #11 | 3.833 | 3.833 |
OBSTACLES | #15 | 3.500 | 3.500 |
DIFFICULTY | #20 | 3.333 | 3.333 |
OVERALL | #20 | 3.500 | 3.500 |
LAYOUT | #31 | 3.167 | 3.167 |
CONTROLS | #57 | 2.500 | 2.500 |
Criteria | Rank | Score* | Raw Score |
MUSIC/SFX | #3 | 4.200 | 4.200 |
THEME | #14 | 3.800 | 3.800 |
GRAPHICS | #14 | 4.000 | 4.000 |
OBSTACLES | #17 | 3.400 | 3.400 |
DIFFICULTY | #24 | 3.200 | 3.200 |
CONTROLS | #25 | 3.200 | 3.200 |
LAYOUT | #29 | 3.200 | 3.200 |
OVERALL | #37 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
OBSTACLES | #2 | 4.000 | 4.000 |
DIFFICULTY | #2 | 4.000 | 4.000 |
MUSIC/SFX | #4 | 4.000 | 4.000 |
LAYOUT | #9 | 3.800 | 3.800 |
OVERALL | #9 | 3.800 | 3.800 |
GRAPHICS | #10 | 4.200 | 4.200 |
CONTROLS | #11 | 3.600 | 3.600 |
THEME | #34 | 3.200 | 3.200 |
Criteria | Rank | Score* | Raw Score |
OVERALL | #5 | 4.000 | 4.000 |
DIFFICULTY | #5 | 3.875 | 3.875 |
MUSIC/SFX | #6 | 3.875 | 3.875 |
LAYOUT | #7 | 3.875 | 3.875 |
OBSTACLES | #8 | 3.750 | 3.750 |
THEME | #9 | 4.250 | 4.250 |
GRAPHICS | #14 | 4.000 | 4.000 |
CONTROLS | #23 | 3.250 | 3.250 |
Criteria | Rank | Score* | Raw Score |
LAYOUT | #4 | 4.000 | 4.000 |
MUSIC/SFX | #7 | 3.857 | 3.857 |
OBSTACLES | #9 | 3.714 | 3.714 |
CONTROLS | #13 | 3.571 | 3.571 |
DIFFICULTY | #14 | 3.429 | 3.429 |
OVERALL | #17 | 3.571 | 3.571 |
GRAPHICS | #20 | 3.714 | 3.714 |
THEME | #47 | 2.857 | 2.857 |
Criteria | Rank | Score* | Raw Score |
MUSIC/SFX | #7 | 3.857 | 3.857 |
DIFFICULTY | #8 | 3.714 | 3.714 |
OVERALL | #10 | 3.714 | 3.714 |
LAYOUT | #12 | 3.714 | 3.714 |
GRAPHICS | #25 | 3.571 | 3.571 |
OBSTACLES | #28 | 3.143 | 3.143 |
THEME | #31 | 3.286 | 3.286 |
CONTROLS | #41 | 2.857 | 2.857 |
Criteria | Rank | Score* | Raw Score |
THEME | #3 | 4.500 | 4.500 |
CONTROLS | #3 | 4.000 | 4.000 |
GRAPHICS | #5 | 4.400 | 4.400 |
OVERALL | #6 | 3.900 | 3.900 |
MUSIC/SFX | #9 | 3.800 | 3.800 |
LAYOUT | #13 | 3.600 | 3.600 |
DIFFICULTY | #15 | 3.400 | 3.400 |
OBSTACLES | #17 | 3.400 | 3.400 |
Criteria | Rank | Score* | Raw Score |
OBSTACLES | #5 | 3.846 | 3.846 |
GRAPHICS | #9 | 4.231 | 4.231 |
MUSIC/SFX | #10 | 3.769 | 3.769 |
THEME | #16 | 3.692 | 3.692 |
DIFFICULTY | #18 | 3.385 | 3.385 |
LAYOUT | #19 | 3.462 | 3.462 |
OVERALL | #19 | 3.538 | 3.538 |
CONTROLS | #52 | 2.615 | 2.615 |
Criteria | Rank | Score* | Raw Score |
LAYOUT | #1 | 4.200 | 4.200 |
OBSTACLES | #6 | 3.800 | 3.800 |
DIFFICULTY | #7 | 3.800 | 3.800 |
CONTROLS | #11 | 3.600 | 3.600 |
MUSIC/SFX | #11 | 3.600 | 3.600 |
OVERALL | #13 | 3.600 | 3.600 |
GRAPHICS | #29 | 3.400 | 3.400 |
THEME | #62 | 2.400 | 2.400 |
Criteria | Rank | Score* | Raw Score |
CONTROLS | #4 | 3.900 | 3.900 |
GRAPHICS | #6 | 4.300 | 4.300 |
LAYOUT | #9 | 3.800 | 3.800 |
MUSIC/SFX | #11 | 3.600 | 3.600 |
OVERALL | #11 | 3.700 | 3.700 |
THEME | #19 | 3.600 | 3.600 |
OBSTACLES | #30 | 3.000 | 3.000 |
DIFFICULTY | #55 | 2.400 | 2.400 |
Criteria | Rank | Score* | Raw Score |
THEME | #2 | 4.600 | 4.600 |
MUSIC/SFX | #11 | 3.600 | 3.600 |
DIFFICULTY | #30 | 3.000 | 3.000 |
OVERALL | #33 | 3.200 | 3.200 |
LAYOUT | #35 | 3.000 | 3.000 |
OBSTACLES | #39 | 2.800 | 2.800 |
GRAPHICS | #51 | 2.800 | 2.800 |
CONTROLS | #60 | 2.400 | 2.400 |
Criteria | Rank | Score* | Raw Score |
DIFFICULTY | #2 | 4.000 | 4.000 |
MUSIC/SFX | #11 | 3.600 | 3.600 |
OVERALL | #13 | 3.600 | 3.600 |
GRAPHICS | #14 | 4.000 | 4.000 |
OBSTACLES | #24 | 3.200 | 3.200 |
THEME | #25 | 3.400 | 3.400 |
CONTROLS | #25 | 3.200 | 3.200 |
LAYOUT | #35 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
THEME | #11 | 3.833 | 3.833 |
GRAPHICS | #13 | 4.083 | 4.083 |
MUSIC/SFX | #15 | 3.583 | 3.583 |
CONTROLS | #16 | 3.417 | 3.417 |
OVERALL | #16 | 3.583 | 3.583 |
DIFFICULTY | #26 | 3.167 | 3.167 |
LAYOUT | #26 | 3.250 | 3.250 |
OBSTACLES | #33 | 2.917 | 2.917 |
Criteria | Rank | Score* | Raw Score |
GRAPHICS | #3 | 4.652 | 4.652 |
CONTROLS | #7 | 3.652 | 3.652 |
OBSTACLES | #7 | 3.783 | 3.783 |
THEME | #7 | 4.348 | 4.348 |
OVERALL | #8 | 3.826 | 3.826 |
LAYOUT | #11 | 3.739 | 3.739 |
DIFFICULTY | #12 | 3.522 | 3.522 |
MUSIC/SFX | #16 | 3.522 | 3.522 |
Criteria | Rank | Score* | Raw Score |
MUSIC/SFX | #17 | 3.500 | 3.500 |
GRAPHICS | #19 | 3.786 | 3.786 |
DIFFICULTY | #42 | 2.786 | 2.786 |
THEME | #42 | 2.929 | 2.929 |
OBSTACLES | #44 | 2.714 | 2.714 |
OVERALL | #45 | 2.857 | 2.857 |
CONTROLS | #47 | 2.714 | 2.714 |
LAYOUT | #49 | 2.714 | 2.714 |
Criteria | Rank | Score* | Raw Score |
OBSTACLES | #4 | 3.857 | 3.857 |
CONTROLS | #8 | 3.643 | 3.643 |
DIFFICULTY | #10 | 3.643 | 3.643 |
LAYOUT | #16 | 3.500 | 3.500 |
MUSIC/SFX | #17 | 3.500 | 3.500 |
OVERALL | #20 | 3.500 | 3.500 |
THEME | #23 | 3.500 | 3.500 |
GRAPHICS | #48 | 2.857 | 2.857 |
Criteria | Rank | Score* | Raw Score |
THEME | #11 | 3.833 | 3.833 |
OBSTACLES | #11 | 3.667 | 3.667 |
OVERALL | #12 | 3.667 | 3.667 |
DIFFICULTY | #13 | 3.500 | 3.500 |
MUSIC/SFX | #17 | 3.500 | 3.500 |
GRAPHICS | #18 | 3.833 | 3.833 |
CONTROLS | #21 | 3.333 | 3.333 |
LAYOUT | #25 | 3.333 | 3.333 |
Criteria | Rank | Score* | Raw Score |
MUSIC/SFX | #17 | 3.500 | 3.500 |
GRAPHICS | #26 | 3.500 | 3.500 |
THEME | #49 | 2.833 | 2.833 |
OVERALL | #51 | 2.667 | 2.667 |
OBSTACLES | #57 | 2.333 | 2.333 |
LAYOUT | #63 | 2.167 | 2.167 |
DIFFICULTY | #70 | 1.833 | 1.833 |
CONTROLS | #73 | 2.167 | 2.167 |