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A jam submission

Knight and fame demo 1.02View game page

Submitted by arkman012 (@arkman012) — 1 day, 5 hours before the deadline
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Knight and fame demo 1.02's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#162.4573.250
Graphics#192.6463.500
Overall#222.3623.125
polish#232.2683.000
Progress#232.6463.500
Innovation#241.8902.500
Fun#252.2683.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I enjoyed your mobile game. It has pretty art and good animations, i do think a battleing rework is nescecary because the only option that leads to a great outcome is using the attack action because there is randomness in what the enemy will choose. the most positive outcome will always be attacking.

When this gets redone i do believe it could be a solid competitor on the mobile games market especially compared to the shit state the play store is in now lol. I hope you continue working on this game! :D

Submitted(+1)

The game is decent for a mobile game. There are a few issues though:

- Waiting for 5 seconds after choosing an action before the action actually happens is not fun. As well as waiting for the fight to end after killing an enemy.

- Attacking (and chugging potions) is clearly superior in every occasion (in the demo) since you don't know what an enemy will do. Defending is never a good option, period. This makes the game boring really quickly.

- Sound effects are of bad quality.