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Graviswitch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #55 | 3.012 | 3.300 |
Graphics | #98 | 2.921 | 3.200 |
Design | #102 | 2.739 | 3.000 |
Topic | #106 | 3.195 | 3.500 |
Fun | #107 | 2.739 | 3.000 |
Originality | #114 | 3.104 | 3.400 |
Overall | #120 | 2.739 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
Unconventional Means is used by allowing the player to control gravity instead of traditional platformer controls for half of the level.
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Comments
Cute game, cute music, but I can't finish it because the traditional platforming sections keep ignoring my jump input and getting me killed
The controls in the gravity part are great - challenging but eventually manageable with practice, and getting the hang of them was the most fun part of this game. I could see this being developed further.
Free rating !!
The gravity sections were fine, almost normal, it would be better if there were diferent kinds of traps that would match with the mechanic, like a spike box that falls in the same direction as you, but the traps must be confined in a specific room.
I dont think the platforming was good idea, it was not original or good, the game could has been better without it. If you would want to keep it, it should be as original or better than the gravity mechanic.
The aesthetics and the music was good, well done.
Nice idea, and the graphics are great. I think that the level design doesn't really benefit from the gravity switching mechanic. Also some portions feel unfair to play. I still enjoyed the game, keep up the good work :)
GravisSwitch Ups and Downs
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Overall, a fun little game and a really solid entry in this jam!