I liked how you can shrink again by jumping on spikes. Nice level design, I managed to get past the level people got the bug on but after that level I was met with a black screen. Was that all of the game or did I encounter another bug? If it was all of the game, then I wished it was longer.
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SizableSquare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #77 | 1.890 | 2.857 |
Design | #93 | 1.984 | 3.000 |
Topic | #95 | 2.268 | 3.429 |
Overall | #101 | 1.984 | 3.000 |
Fun | #102 | 1.795 | 2.714 |
Originality | #103 | 2.079 | 3.143 |
Graphics | #114 | 1.512 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
First of all, thank you a lot! Actually that was suppoused to be the "Thank you for playing" screen, but I don't completely understand the game engine yet, so I couldn't find out why it was not working. But anyways, this jam taught me a lot of things like to work organized, and that is the main reason why I didn't make more levels, it was a headache.
Nice game. Maybe you can improve the graphics. I had a bug at a level that didn't allow me to continue, the square just spawned in an empty screen and it just falled into the void.
A sort, fun little game. I wish it was a little longer, and the size changing things would show what size you would change to, but the music and sound effects were nice, and the level design was well crafted. Good job!
Nice Job!
I did not experience the bug so I loved it!
Check my game if you have time! :D
Actually, the bug only happens when you pick the "power-up" from avobe. The key is stand still just below it and wait until it touches you. That´s because I don't use the "Physics2d.Raycast" because I don't understand it. And so I use a trigger to check if the square is grounded, but when you size up when you are not grounded, the trigger doesn't activate.
I think there is a bug on the 3rd level so then the player cant jump. I stepped on the side of the first trigger then I couldn't jump.
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