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MechaDestruction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (Does not apply for Physical Games) | #59 | 1.673 | 2.000 |
Visuals | #60 | 2.510 | 3.000 |
Fun Factor | #70 | 1.673 | 2.000 |
Overall | #71 | 1.673 | 2.000 |
Originality | #72 | 1.673 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Videogame
Was your game made solo or in a team?
solo
Did you use any third party assets, if yes what assets did you use?
Paragon from epic; Dystopía mech and pilot de Bugrimov Maksim from epic marketplace; Kitbash 3d minikit: free pack
Did you use choose from one of the optional secondary themes?
no
Does your game contain 18+ content (Nudity, Gore, Language)?
no
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Comments
Looks really good, but sadly kept getting a CTD every time I tried to start. Might be a conflict, will try again later after I've had the chance to restart.
I think I fix the CTD bug in last devlog 1.2.2. Tomorrow focus on it. I´m very Sorry.
No prob! Let me know and I'll give it a try.
Cool mech but made my computer chug haha!
Graphically beautiful, well polished and a strong solo entry. Well done!
The game is beautiful. Controls are pretty nice and quite responsive as well, so I can just pick up and play it~
I just wish that there is a way to skip the embark / disembark animation though. It was super cool, but after I've seen it several times, I just want to get into the action~
Great job!
I´m glad you like,
I have to make a last patch (Devlog: Last Fixed) . You can skip enter/exit animtion pressing K
Thank you very much for the feedback.
I tried the tutorial and got a crash, and I tried to quit the game normally and got a crash. Both times, the game immediately reloaded on its own. So, I tried Go to Mission, which does seem to work, only shooting in the mech causes my system to chug something fierce. I think I finished the objective, but there were so many audio clips playing I couldn't tell. I had to quit by using Alt+F4.
This looks like a very ambitious project, and I've made worse myself. Could use a bit more time in the oven.
Thank you very much for the feedback, indeed there were some issues with the spawners of the enemies that were causing a terrible lag. I have uploaded a last patch (Devlog Last fixed)
The truth is that it is an ambitious project for 2 weeks, but thanks to your review I will be able to fix it in a few days
I have not been able to replicate the audio problem ( I focus on it ). However, I have separated the help objects more so that they are not activated at the same time.
Any bug comment it. It will be well received.
Thanks a lot.
Wow! The embark animation is cool but I wish you could skip it after the first time. Sometimes the guy's head flies off when walking around??
The destruction is really cool but the game was just too laggy to play on my machine unfortunately
Great work though! I love the gas/battery UI elements lol
I'm glad you like the video game.
Honestly, I forgot to put the skip animation until the last time and then I didn't have time. Sorry ...
Thank you!!!