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Mech Builder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (Does not apply for Physical Games) | #44 | 2.546 | 3.600 |
Visuals | #56 | 2.687 | 3.800 |
Originality | #59 | 2.546 | 3.600 |
Overall | #69 | 1.838 | 2.600 |
Fun Factor | #71 | 1.414 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Graphic designer: kingdompots - Sound Artist: tolemak84 - Developer: kamaleon70
Did you use any third party assets, if yes what assets did you use?
SFML library - TGUI library
Did you use choose from one of the optional secondary themes?
Build It, Then Use It
Does your game contain 18+ content (Nudity, Gore, Language)?
no
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Comments
A great start to a game but I was a bit disappointed I couldn't destroy anything. I liked the weapon effects when playing the game, especially when you have a rapid firing weapon.
The editor is a lot of fun!
Really cool! I love the editor idea and what gameplay you have so far is great! I love the stompy mech art and sound effects.
Awesome work!
Thanks for trying our game!
I like the concept and, with a fleshed-out editor, I could easily see this being a part of a larger game. The game-ish portion of testing each mech also felt a little lacking, but the control was solid. I assume this is C++ with SFML, as I can't really tell outside of how my antivirus keeps running the executable in a sandbox, and to me that's even more impressive. Great job!
Thanks for trying our game and for the feedback. Yes, we definitely will work to improve the game in the future (the editor, but mainly to create a "real" combat area with multiple levels).