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I like the concept and, with a fleshed-out editor, I could easily see this being a part of a larger game. The game-ish portion of testing each mech also felt a little lacking, but the control was solid. I assume this is C++ with SFML, as I can't really tell outside of how my antivirus keeps running the executable in a sandbox, and to me that's even more impressive. Great job!

(+1)

Thanks for trying our game and for the feedback. Yes, we definitely will work to improve the game in the future (the editor, but mainly to create a "real" combat area with multiple levels).