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Mobile Armory Gearanger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #76 | 2.875 | 2.875 |
Fun Factor | #84 | 2.375 | 2.375 |
Overall | #85 | 2.500 | 2.500 |
Originality | #112 | 2.000 | 2.000 |
Audio | #120 | 1.125 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Team (Check Game Description for details)
Did you use any third party assets, if yes what assets did you use?
None
Did you choose from one (or more) of the optional secondary themes?
No
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Nice prototype.
I like the separated individual hand equip weapon system where you can mix and match either 2 complementary different ones or 2 similar ones to get double the firepower.
probably due to the jam’s time (and that’s perfectly fine) but this seems unfinished, however there are some good ideas already, it just needs some extra oomph here and there, some animations for the mech walking etc to juice things a bit.
The gundam inspired mech designs are cool though, and there is good potentiel with what you guys made within the deadline :)
Keep up the good work, well done to you all ^^
I was really underwhelmed for the first 2 minutes, until I saw the other guns, I felt pretty good dual wielding a shotgun and a machine gun. I would love to see some more variations of enemies and especially some feedback when you shoot or die. Solid game, great job on working on it
Nice mech designs!
Feels like a solid proof of concept. Would have liked to see more enemies and a bigger area just to get to play with the controls a little longer
I like how the guns spin as you shoot. Nice job with the controls.
I think something broke when I tried to play? Since I see there's an audio credit but I couldn't hear anything (even as presumably enemies zoomed past me at 1000mph)
Sound and music assets were made, but it isn't in the game at the moment. It's a work in progress, I added a list to my description now to note what's being worked on. Thanks for letting me know about the enemies, that should be fixed in this new update.