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A jam submission

GridLockView game page

Control the flow of traffic in this traffic simulator!
Submitted by timmytim101 โ€” 28 minutes, 3 seconds before the deadline

Play game

GridLock's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#283.1673.167
Innovation#522.6672.667
Polish#612.3332.333
Overall#692.5672.567
Graphics#712.5832.583
Gameplay#912.0832.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game relate to the theme?
This game allows users to control the flow of traffic in the city using the traffic lights

Specify any and all pre-made assets in your submission.
Polygon City - Synty
Modern UI - Michsky
Audio from Pixabay
Loading Scene Studio - Michsky
MasterAudio - DarkTonic
Simple UI Elements - Unity Asset Store

How many team members does your team have in total?
2

By submitting, you agree to all the rules listed.

I/We agree

What category are you in?

Intermediate

Leave a comment

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Comments

The music is so nice to listen to and the loading screen was cool and smooth, only it was confusing to know if I clicked the arrow.  A hover over an arrow would be helpful to add in the future! Good job though!

Developer

Thank you for playing our game! The feedback is much appreciated. We agree, some more feedback for users would be great!

Submitted

The idea is really fun, but the UI could be a bit clearer, maybe fewer streets but more traffic. Nevertheless, it was enjoyable and has potential :)

Submitted

You got a good idea, but I think the UI are a little messy, at the beggening, I didn't understood what I needed to do, and I think the arrows to turn on/off the green light are not in the good side. (The good arrow was not the closest to the cars). But you got a very interesting idea, you can be proud !

Submitted

I think the gameplay and idea is great, just not executed the best way. It's quite difficult to keep track of everything at once, which leads to a lot of backups, but I get that that's part of the game. If you were to continue with this I think having the buttons directly affect the lights would be nice, instead of having to click two buttons to change one. Other than that, I really liked this game and it kept me playing for a while!

Submitted

This is a kind of game that I would play. I love minimetro/minimotorways and my submission also shares some inspiration with your idea. I think the idea of having a miniature view of the intersection could had been given some more interesting gameplay. My main issue is that it was not obvious what intersection you are controlling and why cycle only affects a single arrow. Iโ€™d expect cycle to cycle all 4 lights in an intersection. Either way, an interesting start.

Developer

Thank you for playing our game! I love the idea of having some sort of indication in the UI for letting players know what intersection they control. Great feedback thank you.

Submitted

It was hard to play. I get that I voted 1* on graphics since they were all imported. Polish 2* - There the control was inobvious at first, and hard to use once I understood it. Theme was good. "Flow of Traffic" though the flow of UX was poor, so I put it a 4*. I put innovation at 5*, I haven't played a game quite like this. I'm not sure how well this concept can be made, but it feels like there is more opportunity. for 1, I would start zoomed in with 1 intersection, then as enough traffic changes, zoom out to cover more. 
The traffic signals feel tedious instead of fun. Swipe operations on a phone might work better. I.e. swipe through an intersection to change the flow to what you did. Auto turn red the others. That might work better, at least in UX. 

Developer

Thank you for playing GridLock, we appreciate the feedback. I think having the camera develop over time or even be dynamic for the player is a great idea. Thank you for stopping by and we appreciate you sharing how you voted, helps us understand where we can improve.