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conder

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A member registered Jan 25, 2022 · View creator page →

Creator of

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Finally fixed this…

Wow, this game was really unique and an interesting story as well. I agree with others that the gameplay is lacking, but I think the story and mood is really nice. I think if it was a bit longer and went more in depth with the storyline, as well as adding a few new gameplay mechanics, it would be even better. Overall, nice submission!

Thanks for the feedback!

Thanks, I appreciate it!

Thanks for the feedback! I agree with your point about it being confusing at first, I struggled to figure out how to convey it properly.

Thanks for playing!

Wow, I really enjoyed this one. Everything felt very cohesive, with the sound, graphics, gameplay, and storyline all adding to the theme. The puzzles were really well made, and kept me playing for quite a while. The music stopped playing for me after a few levels, so that would be one thing to look into. Other than that, really great submission! I would play if you ever made more levels!

Nice game! I wasn't 100% what a good strategy was, but I had fun playing. The graphics and cinematics were quite good, and I liked the ending too. Overall, great submission!

Really enjoyed this one! A nice twist on classic tetris, quite innovative. The extra features and achievements to keep players going are also a really nice addition. Only thing I would say is that the tipping itself is a little delayed, which may be intentional, but I found it a bit hard to know how each piece affected it. Great submission!

Thank you!

Appreciate it, thanks.

Thank you for the feedback, much appreciated!

Means a lot to me, thanks for reviewing!

Thank you for the feedback!

Great game! Honestly one of my favorite ones that I've played so far. It was very simple but also very challenging, especially with getting all of the timing right (I liked the first level a lot). I could see it becoming some sort of speedrun game in the future. I would love to see each side have more abilities in the future, but other than that, I really liked it.

Thank you!

Great submission, I really like the core idea and the art was really good too! I agree with the other comments that repulsion could have more of a role, but is fun to use none the less. The depth effect, although finicky at times, was a nice touch as well. Overall, great game!

Oh you're right, I guess I mixed up the red and blue, it all got a bit confusing. Thanks for playing!

Thanks for playing!

I love the overall style and feel of this game, so that makes the playing experience much better. The animations were great, and the voice lines were top notch. With a bit more time to polish things up, create a deeper storyline, and add some more levels, I think this could be an even better game. Overall, great job.

The idea is great and the execution is too! I love the leaderboard and it actually kept me playing for a while trying to get to that number one spot. My only complaint seems to be that I couldn't really figure out a strategy other than shooting around aimlessly in the middle, but that could have just been me. Great submission overall!

The style of the game was really cool, and I think that really stood out more than the gameplay itself. The added touch of the commands on the menu and the customization was very nice, and not something I've seen much. Great game!

I really liked the graphics and the feel of the game. Apart from the controls being a bit unforgiving and the start of the level being a bit difficult just starting out (for me at least), I think the game has a lot of potential if you keep working on it. The player character is great.

Overall, the idea and the direction of the game is really fun. I had a good time driving the car through the terrain and the sound effects and music really fit the theme. I think an easier way to control the camera would go a long way for this game!

Great game! The artstyle and just general theme of the game was amazing, along with the memories collected along the way. For some reason the music was glitching for me, but it still sounded good. With some more levels and time I think this could become an even better game!

I really like this game and it's amazing that you could make this in 3 days! Dani sure is taking longer than that haha. The graphics are good and the mechanics feel satisfying and well done, especially the punch effects. The only thing I would change is the visibility of the enemies, as it was sometimes hard to keep track of them while fighting. Great job!

I find the idea and the gameplay pretty fun! The only issues I have is that it's hard to tell when/why you mess up, and like you said, it's pretty unforgiving. But I think if you continue working on this you could fix it and make it into a great game!

well this is quite an experience... But in all seriousness you really nailed the shooting and style/feel of the game and it was pretty fun to play! Still trying to get past the first level though but it's fun either way.

i dont get it but nice music

Great submission! The connection to the theme and the gameplay was very good. I enjoyed playing it and going for the highscore, and admittedly got a bit upset a few times when losing my combo near the end of a level. I think it could use some more variety (like the unimplemented option) or some larger change between levels.

I think the gameplay and idea is great, just not executed the best way. It's quite difficult to keep track of everything at once, which leads to a lot of backups, but I get that that's part of the game. If you were to continue with this I think having the buttons directly affect the lights would be nice, instead of having to click two buttons to change one. Other than that, I really liked this game and it kept me playing for a while!

I agree with NZia that the difficult camera controls makes it hard to really get in the "flow". I feel like I have to stop  after each move to move the camera which takes away from the gameplay . Other than that, the movement is smooth, the level design is well done, and the art is good for the style. Great game!

Overall, this was a great game, especially considering the time limit. I like how it keeps adding new things to do as it goes on, which forces the player to switch their flow, or their playstyle. It got quite difficult towards the end as the responsibilities increased. I didn't really get how the other workers were changing anything, so it might be useful to show them cutting the certain stuff or having to pick it up from there.

Great game! The artwork and design of the game is very well done. Everything is well polished and works super well. My only problem would be the lack of gameplay or variety of what to do, but it is still fun to paint and I think the simplicity appeals to the feel the game was going for. 

Great game! I couldn't hear the music for some reason but this seems like a very polished submission. Great art, gameplay, balancing.

Great game! Really simple objective and the art is amazing. I like the music too(even though you didn't make it). The only thing I would say is that it doesn't fit the theme very well but overall it's a great game!

Very good art! I wasn't quite sure what to do at first so I randomly shot and ended up finishing the game somehow, but it made more sense when I went back through it again. Overall, great submission(especially since it was only 48 hours)!

That is something we have in this jam

Just wondering if you figured out that you can combine charms? I meant for that to be the main mechanic but wasn't sure if I promoted it enough. Thanks for playing though.