Finally fixed this…
conder
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Recent community posts
Wow, this game was really unique and an interesting story as well. I agree with others that the gameplay is lacking, but I think the story and mood is really nice. I think if it was a bit longer and went more in depth with the storyline, as well as adding a few new gameplay mechanics, it would be even better. Overall, nice submission!
Wow, I really enjoyed this one. Everything felt very cohesive, with the sound, graphics, gameplay, and storyline all adding to the theme. The puzzles were really well made, and kept me playing for quite a while. The music stopped playing for me after a few levels, so that would be one thing to look into. Other than that, really great submission! I would play if you ever made more levels!
Really enjoyed this one! A nice twist on classic tetris, quite innovative. The extra features and achievements to keep players going are also a really nice addition. Only thing I would say is that the tipping itself is a little delayed, which may be intentional, but I found it a bit hard to know how each piece affected it. Great submission!
Great game! Honestly one of my favorite ones that I've played so far. It was very simple but also very challenging, especially with getting all of the timing right (I liked the first level a lot). I could see it becoming some sort of speedrun game in the future. I would love to see each side have more abilities in the future, but other than that, I really liked it.
I love the overall style and feel of this game, so that makes the playing experience much better. The animations were great, and the voice lines were top notch. With a bit more time to polish things up, create a deeper storyline, and add some more levels, I think this could be an even better game. Overall, great job.
The idea is great and the execution is too! I love the leaderboard and it actually kept me playing for a while trying to get to that number one spot. My only complaint seems to be that I couldn't really figure out a strategy other than shooting around aimlessly in the middle, but that could have just been me. Great submission overall!
I really like this game and it's amazing that you could make this in 3 days! Dani sure is taking longer than that haha. The graphics are good and the mechanics feel satisfying and well done, especially the punch effects. The only thing I would change is the visibility of the enemies, as it was sometimes hard to keep track of them while fighting. Great job!
Great submission! The connection to the theme and the gameplay was very good. I enjoyed playing it and going for the highscore, and admittedly got a bit upset a few times when losing my combo near the end of a level. I think it could use some more variety (like the unimplemented option) or some larger change between levels.
I think the gameplay and idea is great, just not executed the best way. It's quite difficult to keep track of everything at once, which leads to a lot of backups, but I get that that's part of the game. If you were to continue with this I think having the buttons directly affect the lights would be nice, instead of having to click two buttons to change one. Other than that, I really liked this game and it kept me playing for a while!
I agree with NZia that the difficult camera controls makes it hard to really get in the "flow". I feel like I have to stop after each move to move the camera which takes away from the gameplay . Other than that, the movement is smooth, the level design is well done, and the art is good for the style. Great game!
Overall, this was a great game, especially considering the time limit. I like how it keeps adding new things to do as it goes on, which forces the player to switch their flow, or their playstyle. It got quite difficult towards the end as the responsibilities increased. I didn't really get how the other workers were changing anything, so it might be useful to show them cutting the certain stuff or having to pick it up from there.