The idea is great and the execution is too! I love the leaderboard and it actually kept me playing for a while trying to get to that number one spot. My only complaint seems to be that I couldn't really figure out a strategy other than shooting around aimlessly in the middle, but that could have just been me. Great submission overall!
conder
Creator of
Recent community posts
I really like this game and it's amazing that you could make this in 3 days! Dani sure is taking longer than that haha. The graphics are good and the mechanics feel satisfying and well done, especially the punch effects. The only thing I would change is the visibility of the enemies, as it was sometimes hard to keep track of them while fighting. Great job!
Great submission! The connection to the theme and the gameplay was very good. I enjoyed playing it and going for the highscore, and admittedly got a bit upset a few times when losing my combo near the end of a level. I think it could use some more variety (like the unimplemented option) or some larger change between levels.
I think the gameplay and idea is great, just not executed the best way. It's quite difficult to keep track of everything at once, which leads to a lot of backups, but I get that that's part of the game. If you were to continue with this I think having the buttons directly affect the lights would be nice, instead of having to click two buttons to change one. Other than that, I really liked this game and it kept me playing for a while!
I agree with NZia that the difficult camera controls makes it hard to really get in the "flow". I feel like I have to stop after each move to move the camera which takes away from the gameplay . Other than that, the movement is smooth, the level design is well done, and the art is good for the style. Great game!
Overall, this was a great game, especially considering the time limit. I like how it keeps adding new things to do as it goes on, which forces the player to switch their flow, or their playstyle. It got quite difficult towards the end as the responsibilities increased. I didn't really get how the other workers were changing anything, so it might be useful to show them cutting the certain stuff or having to pick it up from there.
Wow! This is a great game, and it is well polished and well designed. I like the idea of the counter going up when the character dies, and the voiceover is a great addition(good mic btw). The only thing that could make it better is some more objects and diversity in the levels(like you said), and I still can't figure out the last level.
The art in this game is really cool! The design of the bear and the hunter are great, and the environment is well made. The idea of hunted a human as a bear is way more fun than hunting a bear as a human, so I don't know why more games don't do this. The music and sound effects could use work, but are good for 48 hours worth of time. Over, it's a very good game.
Pretty polished game! The art and music and sound effects are really great, and it's fun to try to force the guy into a corner to try to trap him. I think it is a bit hard, and would be better if you started with more money/had a way to gain money. With a bit more time I think this game could be really fun!
This game is great! The visuals are top-tier(one of the best I've seen from a game jam game) and the game seems really well made. Each mechanism seems like it is really polished. It would be better if the game gave more direction to what button controls what. Also, I'd rather more levels over more features.
Great game overall! I liked the music and art, and the story would be very good if it had a bit more content to it. The combat was unexpectedly really fun and engaging, although a bit too hard(I couldn't finish the whole thing). The only bad thing is the size of the screen in the webgl player, so it was hard to get the full experience.
Great job!