Play game
Time Lizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #86 | 2.041 | 2.500 |
Gameplay | #92 | 2.041 | 2.500 |
Innovation | #110 | 1.837 | 2.250 |
Overall | #112 | 1.878 | 2.300 |
Graphics | #120 | 1.837 | 2.250 |
Theme | #134 | 1.633 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
The character can control the FLOW of time
Specify any and all pre-made assets in your submission.
Freesound - Wing Flap (Flag Flapping) 4a by ani_music
Freesound - Wing Flap (Flag Flapping) 5a by ani_music
Freesound - Wing Flap (Flag Flapping) 2a by ani_music
Freesound - Rocks.wav by adamgryu
Freesound - Crumbling paper bags.wav by 190316
Freesound - Brick Hitting wall.wav by 160051Student
Freesound - Brick dropped on other bricks by jackthemurray
Freesound - Throwing Brick by georgesavic Freesound - Hammer agents Brick by JJDG
Freesound - Brick being dropped OWI.wav by jadevelloza
Freesound - Woosh_Low_02.wav by moogy73
Freesound - Lettuce Stab by OranTalbot
Freesound - Nasty Knife Stab.wav by Aris621
Freesound - Knife Stab Melon.wav by jawbutch
Freesound - Hit Punch cloth pillow bedding-031.wav by MattRuthSound
Freesound - Bone Crunch/Crack 1 (Mixed) by EFlexMusic
Freesound - 007 - Squish by TrashcanStudios
Freesound - ticking of the clock 01.wav by blukotek
Freesound - Small paving stone dragged on concrete floor by Pusteblumi
Freesound - Big paving stone dragged on concrete floor by Pusteblumi
Freesound - Footsteps Dirt Gravel by PotatokingXII
Freesound - Dropping a Brick.wav by Anikadl
Freesound - 02091 brick hits.wav by Robinhood76
Freesound - hammer hitting brick.wav by FALCONS_SHADOW
Freesound - Brick-Drag-Concrete-01.wav by DWOBoyle
How many team members does your team have in total?4
By submitting, you agree to all the rules listed.
Did you use Cartoon Coffee VFX assets in your game?
What category are you in?
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really interesting concept! I also really like how you made it so the player can still go through the dungeon after the game over screen to get more accustomed to it. Very nice!