Very fun but difficult game! I died a lot, especially in the conveyor sections since they affected the enemies too. I didn't realize you could roll until much later, and when I finally won, I noticed it being mentioned in a pretty interesting way, which made a 2nd playthrough quite different.
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SYSTEM BREAK : One Chance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #1 | 4.571 | 4.571 |
Replayability | #1 | 4.000 | 4.000 |
MetaBoy Arcade Integration | #1 | 4.000 | 4.000 |
Theme Integration | #1 | 4.143 | 4.143 |
Game Design | #1 | 4.286 | 4.286 |
Overall | #1 | 4.200 | 4.200 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Love the top down Robotron style. Fog of war adds a sense of fear and urgency that makes it work nicely, and the Lock and Key puzzles add a nice progression gate mechanism. For future additions, I hope you add weapon pickups and gamepad integration! For confusing bits, the green arrow kept catching me up, I kept thinking it was like a compass or guide where to go. I get how it's supposed to indicated the WASD input, but I feel like it actually detracts from the controls. Great job!
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