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Buggy Catastrophe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #39 | 2.143 | 2.143 |
Design | #40 | 2.143 | 2.143 |
Presentation | #40 | 2.286 | 2.286 |
Overall | #41 | 2.107 | 2.107 |
Metroidvania | #44 | 1.857 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
CalebDev
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Comments
I also find it a bit hard. Especially those flying enemies are tough. The music is not bad but somehow does not seem to be ideal. I like the game actor and the tiles. Tripple Jump is a nice idea, different from the usual double jump. As for leveldesign I would make less fake platforms as it is really hard this way.
That was a bit hard. I think the hitboxes work not so as as I expected. I like the idea with fake enemies and fake land. But it was hard to beat the enemies. Should the collider reaction goes in all three directions from the player? It looks like but sometimes it did not hit the enemie but he always hitted me. I have to practice