Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Alchemy EngineView game page

The Alchemy Update!
Submitted by Matt Stevens (@warlock67543), William Landis (@wlandismusic), ThatTwoGuy (@That_Two_Guy) — 50 minutes, 20 seconds before the deadline
Add to collection

Play game

Alchemy Engine's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#243.0003.000
Design#302.8182.818
Presentation#402.8182.818
Overall#402.6142.614
Metroidvania#491.8181.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity

Team/Developer
Tomorrow Games

Reference info
Matt.#3303

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

Good work! i enjoy it, i don't see to much of the theme but i like the sounds, art and mechanics, well made

Submitted(+1)

very cool game art, I found it interesting, about the gameplay, the collision points are very large. I realized that you can push the enemy that looks like a box. I know you will improve this game. show man!

(+2)

Really nice art style reminds me of early 2000 cartoons like invader zim. The platform is really fun and there are some creative enemy placements. The only crytic is the camera cant move left only right and that makes some of the jumps hard since you cant see the platforms sometimes. Overall fun styled game :)

Submitted

Hello!

I'll first say that I love the SFX usage, it actually adds so much impact and feel to the game, so some great choices there. The gameplay was okay - I got stuck on Level 2 in that I couldn't jump higher. 

Was jumping on the robots intentional? I liked it, but normally touching enemies does damage so it took a while to figure out. 

Lastly the dialogue was good (the intro dialogue) - it's a shame there wasn't more of it! :D

Great job!

Submitted

The art style is pretty cool. Personally, I'm a sucker when it comes to anything related to robotics.

Now for the gameplay issues...

. I never quite felt that form of exploration/discovery present in most metroidvania, but anyone can easily overlook that. so, this isn't much of an issue, just a personal though.

. The controls, the controls. Please fix them ASAP. You'd also do us a lot of good, if you fixed the gameplay issues in level 2, cuz it appears that's where most of us end up stuck at.

Overall, it's a game with enough potential, once you've polished the minor bugs and small gameplay issues, I feel I will enjoy this game a whole lot better.

Developer(+1)

I really couldn't agree with you more, I'm aware of a number of issues with the game I'll be addressing as soon as I can, I ended up having a rough time getting the game submitted on time so I didn't get enough time for testing/polish, I'll be going back and doing that. Thanks for playing and leaving feedback!

Submitted(+2)

Love the art style really nice!, Found the jump to be a little unforgiving, was not grounded sometimes, no coyote time etc. could not progress past level 2 as got stuck on the little shooter boxes in the ceiling. The music was really great! Good job on submitting :)

Submitted

level 2 walkthrough: You can step on the drones that are shooting downwards, but they are slippery and do not carry the player along with them.

Submitted

No I meant I got physically stuck under a box, hit box seems to bug for me :(

Submitted

woah, I didn't even know that happened. XD

Developer

I'm aware of this bug, this is top of my hit list to fix, sorry to hear it caused you issues