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A jam submission

Secrets Of the Cursed Mountain - WIPView game page

A metroidvania game
Submitted by Diguifi Studios, mats_nb, ChrisSilva — 7 hours, 11 minutes before the deadline
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Secrets Of the Cursed Mountain - WIP's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#73.3813.381
Overall#143.4173.417
Presentation#163.6193.619
Design#203.1433.143
Metroidvania#203.5243.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Godot

Team/Developer
diguifi, chris, mateus, thiago

Comments on the jam
Please leave any feedback, we intend to keep developing the game!

Reference info
xulhal#7932

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
(+1)

I truly enjoyed playing  this game. The developers were able to implement a fully functional level with an average enemy, a boss fight (a boss who has a close and ranged attacks), one power-up to your moveset, and dialogue.  Given that all the fundamentals are set in place, the developer just need more time to came up with new levels. Also, the art-style is interesting and the main character has some appeal. The characters have some toy-like aesthetics, similar to the remake of Link's Awakening (Switch). I was surprised by the light too.

Developer

Yesss, all those features took quite an effort to pull off, I'm very glado you liked the final result!

Indeed we need more time to make more content, levels, mechanics, and that's exactly what we intend to do: work further on the game taking into account all your feedback. So thank you very much for commenting!!

Submitted(+1)

I didn't expect how fluid it is being a 3D game!

Even though I suck and I have not been able to get too far, I've enjoyed what I played. And the golem is epic, I didn't expect a boss, and it seemed to be polished and smooth!

I also got stuck with a double jump what requires a lot of precission to pull off. At the end, I ended getting damage on porpouse to get a little higher and overcome the jump. It's a little detail, but it can make the experience a little bit less enjoyable.

Developer(+1)

Thank you very much for the review!! I'm truly glad you found it fluid, I struggled a lot tweaking the player controller to get a nice result.

That double jump part is getting pretty famous as the pixel-perfect hell in our demo, we have already fixed it and will soon upload a fixed version (as the jam rules allow for +24h of hotfix uploads).

Thank you so much for commenting and playing!

Submitted(+1)

No problem mate! I forgot to add that I like that little detail when you are on the border of a platform! It is a nice detail 😄.

Viewing comments 3 to 1 of 23 · Previous page · First page