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I truly enjoyed playing  this game. The developers were able to implement a fully functional level with an average enemy, a boss fight (a boss who has a close and ranged attacks), one power-up to your moveset, and dialogue.  Given that all the fundamentals are set in place, the developer just need more time to came up with new levels. Also, the art-style is interesting and the main character has some appeal. The characters have some toy-like aesthetics, similar to the remake of Link's Awakening (Switch). I was surprised by the light too.

Yesss, all those features took quite an effort to pull off, I'm very glado you liked the final result!

Indeed we need more time to make more content, levels, mechanics, and that's exactly what we intend to do: work further on the game taking into account all your feedback. So thank you very much for commenting!!