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Defend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #49 | 1.455 | 1.455 |
Enjoyment | #51 | 1.455 | 1.455 |
Metroidvania | #51 | 1.273 | 1.273 |
Overall | #52 | 1.409 | 1.409 |
Presentation | #56 | 1.455 | 1.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity, C#
Team/Developer
Killers_BG1#8606, cyborgnekosica#8905, VanEeden#2990, Rafo#7612, Egor Brag#6422
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Comments
Ha well that's some nightmare fuel. I liked the bug sprites. Good work. Here are a couple thoughts:
1. "Press F" is ambiguous. what am I pressing F for? Eventually I figured out that I was to pick up a gun, but it took some trial and error because apparently only one shoots?
2. The bugs close in so quickly before the player has a chance to even get their bearings.
I *think* I made it to the end? I followed "go there" and it took me to the start menu.
you made it
Everything was happening SOOO fast, make it slow with some time for player to grasp the situation