Nice, short, playable exploration/platformer. I would suggest adjusting the jump code to improve player feel in two ways:
1. Add coyote time
2. Make it so the player doesn't stop dead in their tracks if they hit the ceiling.
Criteria | Rank | Score* | Raw Score |
Metroidvania | #96 | 1.837 | 3.000 |
Design | #103 | 1.837 | 3.000 |
Overall | #107 | 1.837 | 3.000 |
Presentation | #108 | 2.041 | 3.333 |
Enjoyment | #112 | 1.633 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
Wiikifox - Code/LomQ - Music
External assets
Abandonauts
Prizes eligibility
LearnIndie
Nice, short, playable exploration/platformer. I would suggest adjusting the jump code to improve player feel in two ways:
1. Add coyote time
2. Make it so the player doesn't stop dead in their tracks if they hit the ceiling.
Things I Like:
Things I Would Change:
Broken Stuff:
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