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AI - Vania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #2 | 3.000 | 3.000 |
Audio | #2 | 4.000 | 4.000 |
Graphics | #3 | 4.000 | 4.000 |
Engagement and general | #5 | 3.000 | 3.000 |
Overall | #6 | 3.200 | 3.200 |
Gameplay | #7 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team / Developper
Brandon Schapekahm
Comments on the jam
Great community filled with many talented and friendly people.
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Comments
The music really fit with the game, and the metal background and walls makes us feel like in a real ship. I don't know if there's an end, I just got the feeling I was always doing the same thing so I can't say xD It was also great to have a little story at the start to give us more context. Here are some things to improve:
-Controls and the way the ship moves are a bit weird
-I don't know what the yellow bar is used for, maybe some more indications
-I also don't know if there's a boss fit, it would be great
Hope you enjoyed the jam and god job with the game!
Thanks for hosting the jam and the great feedback! The yellow bar is for something I didn't have time to implement. I guess I'll keep that a secret. There is a boss fight, and yeah it's a pretty big map to explore, but hopefully you found the weapon powerup which allows the traversal of more of the map.
Things I would like to add: proper story dialog, some environmental differences to break up the size of the space station and support the story, and the yellow bar stuff!