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Crown of Thorns's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #80 | 1.225 | 2.000 |
Metroidvania | #81 | 1.225 | 2.000 |
Sensory | #83 | 1.225 | 2.000 |
Execution | #83 | 1.225 | 2.000 |
Overall | #83 | 1.225 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Me and Yudi
External assets
PolygonFantasyHeroCharacters, PolygonFantasyKingdom, PolygonNature all by Synty Studios; animations: Nephilite Studios and Mixamo
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Comments
This game had such a chill vibe, and in 3D too! Those synthy studio assets? Always a win in my book. Though, that swordsman through the mine portal kept taking me out in one hit. But overall, really cool game. Keep it up!
Hey!
Thanks a ton for the awesome feedback! Super stoked you dug the chill vibe and 3D setup.
Those synthy studio assets? Yep, glad you liked 'em!
Sorry about that one-hit-kill swordsman in the mine portal. I'll work on balancing that out so it's not too harsh.
Feel free to drop any more thoughts or ideas, always looking to improve!
Cheers and thanks for the kind message, Gabriel.
Please add some screenshots, these assets look really nice! I made it to the second area through the glowing golden gate, then got insta-killed by the first enemy and couldn't restart. But this project definitely shows promise, good luck with it!
Thank you very much for taking the time to play my game and for your kind review. Your feedback is invaluable to me. I'm thrilled to hear that you see promise in the project!
I apologize for the inconvenience you experienced when reaching the second area. Rest assured, I am actively working on addressing issues like the one you've mentioned, as well as adding additional features to enhance the gameplay experience.
The idea to include screenshots is excellent and I will make sure to add some soon to better showcase the game's assets and gameplay.
If you have any more advice, ideas, or suggestions, please don't hesitate to share. Your input is crucial for the game's improvement.
Thank you once again for your support and encouragement!
Best regards, Gabriel.