I can say that this has really taught me how to finish a project and budget time / plan / cut features or content to meet a deadline / etc. All those things that happen in indie game development. For this game, I do plan on fleshing it out a bit more for the SMVM entry, which should be a finished product by then.
For my first project, I wanted to go solo so I can see where my strengths and weaknesses are. Now that I know what I can do well and can't do so well(Code & SFX, Yes! Art, Meh. Music, nope!), I think I'll try looking to join a team next time around. It's exciting to think of what can be created surrounded by such talented people! Any suggestions on another good jam to participate in?