Play game
APSIS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Execution | #40 | 3.005 | 4.250 |
Enjoyment | #48 | 2.828 | 4.000 |
Metroidvania | #49 | 2.828 | 4.000 |
Overall | #49 | 2.696 | 3.813 |
Sensory | #70 | 2.121 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Brian Baxter, Adam Jordan, Chris Davis, and Tyler Koeller
External assets
Cracked Code font: https://www.dafont.com/cracked-code.font
Leave a comment
Log in with itch.io to leave a comment.
Comments
Sound - 4.5/5
Music - 3/5
Gameplay - 4/5
Art - 2.5/5 (a little bit mismatch, squares and circles)
Level Design - 3/5 (areas were intuitive to navigate but not enough detail)
Actually a metroidvania.
Bug: The game played the toxic gas dialogue but I still had the antidote so I was fine.
Very pleasant game to play, I really liked the sound design and enemy behaviour.
The narrator started to irritate me after a while.
It seems you ran out of time to prepare sprites for the enemies (or is it stylisation?), but the sound effects alone can give you an idea of what a particular enemy would look like.