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Top down Metroidvania?

A topic by giantdwarf2021 created Feb 09, 2024 Views: 128 Replies: 3
Viewing posts 1 to 4

I have been thinking about creating a top-down game for quite a while with a Metroidvania style of building the world. I know that the Metroidvania genre stands out for exploration and not feeling guided through the gameplay, and for the abilities in movement that unlock new paths and all, but I want to know if you would consider a top-down game a Metroidvania.

PS: I was thinking of a more bullet hell game rather than a Zelda-like game.

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Metroidvania isn't a perspective, it's an exploration process. You can create a top down without any problems.

We did a top down (overhead) space shooter for a previous MVM. So, you can totally do this.

Thanks for the answers, I'll try to do what I have in mind 馃榿