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Biomechanica's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metroidvania | #23 | 1.491 | 2.000 |
Enjoyment | #27 | 1.491 | 2.000 |
Overall | #27 | 1.379 | 1.850 |
Execution | #28 | 1.193 | 1.600 |
Sensory | #29 | 1.342 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unreal 5.5.0
Team/Developer
Kantalope, samfizz, Zeffiry, MattFright, august.psd, wholesomeisland, ZMAN1717, scarletknife, Platestectonic
External assets
Modified icons from game-icons.net
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Comments
I like the vibe of the game it's really cool and it was fun being a monster thing killing those dudes. I would've liked to see my own projectiles coming out of my gun it felt a little weird firing without seeing anything. I think adding a bit of coyote time for the jumps in the platforming sections would be nice too I found myself falling off the edge of the platform cuz I was trying to cut the jump too close. Overall this was really cool tho I would've definitely played more if it was longer.
Thanks for playing and for the feedback! Gun VFX are planned, and coyote time is a good suggestion.
I liked the drawn assets on the main menu
Pause menu looked really good
No sound options in settings so I had to turn down using windows volume mixer
Really good vibe and idea just very short
yeah we plan on adding some more stuff, ran out of time to add more areas, will keep in mind the no sound options that's definitely something that we should look into, we're also going to do some bug fixes, were submitting this to the super version of the jam if you want to see a more complete version
Thanks for the feedback
I'm glad your team is going to keep working on it
I'll check it out in 2 more months