I can't play it. I tried using the itch app like you suggested, but it says me that it's missing an executable file. I saw there was an index html file and that you used Construct 3. Being familiar with this editor, I presume you exported an html5 version of the game. I tried uploading it on itch.io and set it as an html game, but the zip contains too many files. I'm out of ideas now.
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Primal Threat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #14 | 1.732 | 3.000 |
Gameplay | #15 | 2.309 | 4.000 |
Engagement & general | #16 | 2.309 | 4.000 |
Audio | #16 | 1.732 | 3.000 |
Graphics | #17 | 1.732 | 3.000 |
Overall | #17 | 1.963 | 3.400 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Construct 3
Team/Developer
Jordan Keith
External assets
Music by Andy Ray, Dinosaur Sprites from Zuhria Alfitra, Particle Effects from Soluna Software, other sounds from freesound.org, tilesets from Adrian Galazka, Backgrounds from Gazielle
Comments on the jam
Primal Threat is a spiritual successor of my first game Muzzleloaded. I wrote a story about dinosaurs with superpowers and this game jam has given me the motivation to get it started! Primal Threat is far from finished, but I wanted to show my progress so far and see if others enjoy it too. I learned how to make a revealing map, multiple weapon upgrades, a parallax background, and a boss health bar. Some similarities exist with Muzzleloaded like my character's movement and the crocodile boss, but I used rotoscoping to draw my character and I changed the crocodile to have an ice body. For my demo, there are only 3 levels available, but there will be 8 for the full release and a world map. There will also be 12 to 16 bosses on the full release, depending on if I can make the mechanics work I have planned. Right now, the story is relatevly nonexistent in the demo because there is a lot of art I am not ready to share yet. Please let me know what you think!
Discord username
Frontside Games
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