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Lava's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #22 | 2.650 | 2.650 |
Presentation | #32 | 2.350 | 2.350 |
Overall | #32 | 2.325 | 2.325 |
Enjoyment | #33 | 2.300 | 2.300 |
Concept | #35 | 2.400 | 2.400 |
Use of theme | #39 | 2.300 | 2.300 |
Use of prerequisite | #40 | 1.950 | 1.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The battle cats type beat
I don't think levels 3 and onward are finished, but fun and simple game
Love the vibes. I can see you expanding on this in the future. Good job
Definitely has flash game energy! Fun experience
I think I broke it tho, barely survived level 2 and then level 3 no enemies came, and neither level 4, and after level 4 there was a level 1 with no starts that wouldn't start and when I clicked again level 1 (real) would show up.
Also there were no more unlocks after the tank and I'm not sure that's on purpose or because I broke it
GOod concept !
the time mechanic seems kinda shoehorned in massive flashgame energy. pretty nice!
I like the art and the concept. Maybe it would have been better if there would have been a way to make more "monies" and if some soldier had a long range attack!
The game is really fun, it reminds me of flash games, it's something that with the right mechanics I could play for hours. Something that would improve the game would be to leave it with a single phase (Survival) with hordes of enemies instead of different phases. Having defense buildings or buildings that provide more fire would be cool too