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Hiba

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A member registered Jan 04, 2018 · View creator page →

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Recent community posts

nice game, liked the music and graphics but i couldnt dash

i think just any 2d sonic game like sonic mania, but i remember it definetly being in sonic advance for the gba

i actually did add the ability to break with spacebar like a few minutes ago! guess you played it just before i pushed the update

i love the isometric graphics and how the camera pans to show you the path you took, really fun

a fun fast paced platformer, i love how the main menu is also part of the world not just some gui

a game about leading lava huh? love the idea of having to add or remove the terain to control where the lava flows

banger music, these servers need watercooling

same

WHY WOULD THEY BUILD A VILLAGE THERE? i barely knew what i was doing but it was fun

chad super amine vs virgin evil lava balls

im a big fan of dungeon crawlers but this one seemed a bit empty, im sure that coding the procedrual generation was a pain so i cant really knock it for that. The enemies were a bit tanky, so maybe reduce their health or have killing them give some kind of reward

just thought of an idea, so kinda like in the 2d sonic games there is an upper path for more skilled players, you could add something similar (might be a pain to code cos of camera and other bs) but it could have more obstacles and coins, i think that would make it much different from other endless runners

idk how to restart the game after dying and some of the platforms were impossible to get to, but i guess making a better algorithm for that would take a while so not too big of an issue, i liked the character controller, overall its decent

the game is kinda laggy once you get near the volcano and there isnt much to do, idk if its because of mini micro but it takes a while to launch, still enjoyable tho

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i couldnt move even on the bug fixed pc version idk why, at least the art looked nice, yes i was holding s and jumping, it only made me move up faster

tries multiple browsers and the itch app and couldnt play the game, maybe a windows export would work?

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movement feels stiff, the idea of just a simple platformer with rising lava feels a bit uninspired and the graphics look slapped together, but it does make a good project for a beginner

a solid start for a roguelike, the shooting feels good and the effects are nice, but the theme of lava wasnt really present

i have added arrow key for movement, i am working on using spacebar (and/or another key) to break the nearest block but its harder to do than i thought, hope this helps a bit

just did the reset data trick, as it says only 1 level, but the concept is actually good, i hope you find what caused the issues :)

Just used to using wasd honestly

honestly i tried but i couldnt think of more, i will if i do tho

originally when the lava cooled you could walk on it but then some levels could be cheesed even if you did it wrong, but yea thats understandable

the movement is too fast making the platforming frustrating

fun and simple endless runner👍

good art the mix of 2d and 3d was nice but maybe a bit more stylized 3d would have worked better. Throwing the sheep onto the boat was fun

nice twist on the tetris formula

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sometimes the egg would just throw instantly after picking it up, no idea if that was just on my end though, i like the idea of the game and some more levels + polish would make this a nice little indie game. also love the name

The ui looks nice but i couldnt play the actual game

its essentially a doodle jump clone where you manually jump, sometimes the platforms spawn out of reach and you inevitably die,

a fun fast paced game, at first i kept getting hit but after a while i could just dodge everything, i think this would work really well with some procedrual generation to create an infinite runner type game

omg my dead body works as a platform 10/10 ok but seriously, this game is really cool,i love the little guy but the jump feels like it is a little to low for example on level 2 i had to wait a while for the water to rise so i could use my dead body as a platform

great game, the concept is a fun fast paced twist on a tower defence, the graphics were a little rough but the gameplay more than makes up for it

love the art, the light blue breakable boxes are a bit too similar to the unbreakable ones so i kept dying but otherwise i love how fast this game gets, very fun

Cute little game, i love the goodnight ending

i know that feeling, just so many ideas cant actually work on them huh

im thinking some powerups and more types of obstaclesn not just holes and rocks

i like the concept of being able to liquify and dynamically change the weight of the player, but the doors(?) are quite intuitive

i like the concept it is very original, the soul rotaion is a pain and i feel that it could be made easier