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A jam submission

Sea FrenzyView game page

Can You Beat Your Highscore?
Submitted by JustAnAdam, strozix
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Sea Frenzy's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#33.5713.571
Use of theme#63.6433.643
Overall#73.4403.440
Controls#83.3573.357
Presentation#83.5713.571
Use of prerequisite#93.2143.214
Concept#133.2863.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Nice game.

Keep it up .

Check out mine as well 

Developer(+1)

I will check it out

Submitted

Great game,Nice idea!!! can you try my game!!

Developer(+1)

Sure

Submitted

Nice game! chaotic end is really fun :D. How do you guys make the sounds though? It was something i struggled since i didn't make those before.

Developer (1 edit)

Thanks! for the music I used LMMS and K1V as a main vst. For sfx I mainly used sfxr. There is a website for that where you can download different audios for pixel art games

Edit: Which is here https://sfxr.me/

Submitted

Thanks! i will make the the music myself on the next one so this helps a lot :)

Developer

Good luck!

Submitted

Good Game, can you rate my game too?

Developer

Sure!

Submitted (1 edit)

I like who it becomes more and more chaotic as the game progresses. At some point, it doesn't feel like the difficulty increases anymore. I reached a score of 7000, and  I stopped playing because I felt that I could  go on forever.

Developer

Hmm I see.. thanks for the feedback!

Submitted

You just made an "anchor hell"

Developer

Ah really do you think I should make them respawn less? I thought by the time there is alot you will have enough rate of fire but seems like not

Submitted

think they meant like bullethell! :)

Developer

ooh haha got it

Submitted

320 high score :) wish the anglerfish was a little stronger but still good!

Submitted (1 edit)

My High Score 150, if you play for a long time, there are too many hooks and it becomes impossible to dodge them, but the game is very interesting!

Developer

Thanks!, fixed it.. dont miss out on the 2nd part (;