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A jam submission

Kill the DarknessView game page

Kill your dark side
Submitted by GameDever — 2 days, 8 hours before the deadline
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Play 3d-puzzle

Kill the Darkness's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#772.8873.333
Use of the Limitation#812.7423.167
Enjoyment#872.4542.833
Overall#922.5622.958
Presentation#1172.1652.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Aarav Rakshit

Software used
Unity game engine

Use of the limitation
I made 2 players who you control together and you have to kill one of the players

Cookies eaten
0

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Comments

Submitted

For a 12 hour game, not bad! I did find I few things like the movement speed is a bit high, as well as you can just walk through most walls. However, nice concept! Sound design is very good and... darkness be looking kinda... SUS. Nice job!

Developer(+1)

Thank You so much for your feedback. Yeah I actually spent less time on the Player Movement . So, its a little wonky. Thanks again for liking my game.

Nice logic game. i couldn't get the green cube on lvl6 bcs the shelf is too high or im just bad at games xd. The movement is too fast, maybe add sprint next time. Sound is also very good.

Developer (2 edits)

Hi . Thank you so much for feedback .  Actually, Sprinting is there in game by pressing shift . I have posted a video in itch.io page of how to pass level 6. You can see that and try again level 6. Level 7 is very fun. 

Submitted

The limitation is implemented well into the game, and the overall game is decent.  My only issue on the game is the platforming; sometimes the character jitters especially if you are near anything while jumping which results in some softlocks in controls

Developer (1 edit)

Thank you for the feedback. I actually coded the player movement with transform.Translate () . Not Rigidibody.velocity. This is why you might face these issues . I will definitely look into it. Thank you for rating. 

Submitted

Very interesting mirroring mechanic this is a cool way of doing the limitation

Developer

thanks for feedback. I am glad you liked it 

I think you have a pretty good concept here, I specially like the ambiance.  The main problem right now is the platforming. If you get close to anything while jumping, your character starts jittering against the wall or the platform and this causes issues like not making a jump, or wall running, or weird situations where the enemy cannot mirror your movements correctly and you have to brute force your way to the solution.

Developer

Thank you so much for the Feedback. I will look into it. 

(+1)

Game is pretty good and chill to play, but there's one big problem. Jumping to the higher places feels weird and sometimes impossible. Level 6 is a good example for that. I'm not sure if it is even possible right now because of how high you need to jump.

Developer (3 edits)

Hey ! Thank you so much for the feedback. But, you can actually pass the level by sprinting and jumping quickly into the green cube. For example - Look at my vid that you can download in the itch.io page for my game. 

Developer

Hi  ! Please rate my game.