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The limitation is implemented well into the game, and the overall game is decent.  My only issue on the game is the platforming; sometimes the character jitters especially if you are near anything while jumping which results in some softlocks in controls

(1 edit)

Thank you for the feedback. I actually coded the player movement with transform.Translate () . Not Rigidibody.velocity. This is why you might face these issues . I will definitely look into it. Thank you for rating.