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MOONRISE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #138 | 1.945 | 2.750 |
Presentation | #141 | 1.591 | 2.250 |
Use of the Limitation | #141 | 1.414 | 2.000 |
Overall | #146 | 1.547 | 2.188 |
Enjoyment | #149 | 1.237 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Unity, Photoshop CS5, and Krita
Use of the limitation
We split the player character into two entities, who have conflicting interests. The human wants to play defensively, while the werewolf form only has access to offense, including collateral damage to the former's barricades
Cookies eaten
none for me :(
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Comments
Sadly beside the art this game doesn't have that much to offer.
Artwork is incredible!!! Some of the best. Unfortunately I couldn't get the character to climb the stairs with up/down. I didn't leave a rating yet since I wasn't able to get very far. I would replay if fixed/explained :)
Regarding stairs, the dev coded it so you jump at the base of the stairs to teleport up or down floors. To be honest there's not much else to this prototype as hardly any of the design was implemented.
Man, the covers/concepts arts are dope! Well done
thanks, i'm just very sad the dev end couldn't keep up
very interesting but sadly there's really nothing much to offer. Looking for the future updates though :)
Yeah, I'm sadly aware
live the art but the controls are kinda choppy
So, when I play it, my health is already at half, and I don't know what to do. On the screenshots, there seems to be a title screen, but I don't see such thing. Is this supposed to happen?
you can jump at the stair points to teleport up or down (that's weird right?), and you can heal by grabbing the health kit node upstairs.
sadly, i rendered all the art for the project but very little of it actually got implemented, so there isn't a title screen or win/loss condition, or even enemy spawning
That's unfortunate, The banner looks good, so I was very interested. Better luck next time.