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A jam submission

MOONRISEView game page

Survive against hostile villagers as a human who morphs into a werewolf at night
Submitted by rhides — 7 hours, 39 minutes before the deadline
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MOONRISE's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#1381.9452.750
Presentation#1411.5912.250
Use of the Limitation#1411.4142.000
Overall#1461.5472.188
Enjoyment#1491.2371.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2

Software used
Unity, Photoshop CS5, and Krita

Use of the limitation
We split the player character into two entities, who have conflicting interests. The human wants to play defensively, while the werewolf form only has access to offense, including collateral damage to the former's barricades

Cookies eaten
none for me :(

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Comments

Sadly beside the art this game doesn't have that much to offer.

Submitted

Artwork is incredible!!! Some of the best. Unfortunately I couldn't get the character to climb the stairs with up/down. I didn't leave a rating yet since I wasn't able to get very far. I would replay if fixed/explained :)

Developer

Regarding stairs, the dev coded it so you jump at the base of the stairs to teleport up or down floors.  To be honest there's not much else to this prototype as hardly any of the design was implemented.

Submitted

Man, the covers/concepts arts are dope! Well done

Developer

thanks, i'm just very sad the dev end couldn't keep up

Submitted

very interesting but sadly there's really nothing much to offer. Looking for  the future updates though :)

Developer

Yeah, I'm sadly aware

Submitted

live the art but the controls are kinda choppy

Submitted

So, when I play it, my health is already at half, and I don't know what to do. On the screenshots, there seems to be a title screen, but I don't see such thing. Is this supposed to happen? 

Developer

you can jump at the stair points to teleport up or down (that's weird right?), and you can heal by grabbing the health kit node upstairs.

sadly, i rendered all the art for the project but very little of it actually got implemented, so there isn't a title screen or win/loss condition, or even enemy spawning

Submitted

That's unfortunate, The banner looks good, so I was very interested. Better luck next time.