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DarknessMan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #114 | 2.214 | 2.800 |
Concept | #132 | 2.214 | 2.800 |
Overall | #133 | 1.818 | 2.300 |
Enjoyment | #145 | 1.423 | 1.800 |
Presentation | #147 | 1.423 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jose Armando Plaza
Software used
Godot engine
Use of the limitation
Your powers get stronger and dont let you see, so your own power is an enemy
Cookies eaten
probably 5
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Comments
It feels incredibly weird to only be able to move with one of your skills. Plus the absence of any sfx or music is a bit sad.
I liked the concept of the screen being obscured by your own power, though my computer was having some issue of running it as it lagged like crazy. I at least beat 2 levels, maybe I'll give it another go when I have my new computer so it might lag less. Pretty nice job regardless! :3
It took me a while to figure out that QWE are the buttons for the icons on the bottom right; there should be instructions for that in the description.
I think what would make the concept even cooler is if the darkness is larger in radius (envelops the whole screen and increases only in intensity) and always lets you see a little but on the other hand, makes more enemies spawn around you.
Really interesting concept, nice job!