Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Repetitive Dream of Saving DreamView game page

Save the dream - again and again.
Submitted by Substance5271 — 9 hours, 10 minutes before the deadline
Add to collection

Play game

The Repetitive Dream of Saving Dream's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#24.3004.300
Concept#143.8003.800
Overall#243.5753.575
Enjoyment#323.4003.400
Presentation#882.8002.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just myself, although I did end up using chiptune music from Josh Mclean (available here on itch.io)

Software used
Construct 3 and jsfxr sound designer

Use of the limitation
This was a difficult limitation for me...every time a level starts or a player dies the player is randomly selected from 3 different colored players, which each have 3 different abilities (speed of moveent, jump height, and regular or double-jump). Also there are 3 random levels, 3 random obstacles, and 3 different "Dream" goals to reach/save. So theoretically you would have 3x3x3x3x3 differing possiblies for each level/life played. Not completely totally unique, if random enough for the amount of time people would probably spend playing a game like this. Basically I set out to make a super random Donkey Kong, but probably ended up with an annoying Mario Party clone :P

Cookies eaten
No cookies, but a lot of pizza.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Reminds me of arcade games, which is always something nice! Sometimes it's very difficult because of how the characters move but that can also be something god of course :D

Submitted

Movement is a little too fast but Nice job!

Submitted

This is randomization taken to the maximum. Check out my review at https://www.twitch.tv/scalphamission

Submitted

rly unique concept, I had a lot of fun. my only problem was that if I got a combo that didn't rly work for the level I'd just jump off and restart to get a new one

Submitted

Great concept, at one point I was riding bullets around the board....

Submitted

Fun way to interpret the limitation. There are a lot of ways to approach each level.  The only issue I had was the character being too fast. 

Submitted

Wow. That is a lot of possibilities. The embrace of the limitation is great.

Submitted

This is great, fast double jump, slow high jump, my god there are so many options i can barely believe it.

Submitted

I really love the idea of having different perks that allow you to beat the level. I had a lot of issues with the really sensitive movement, but maybe that's the point lol. I can't even imagine how you created the randomized levels and abilities and have it still be beatable. Really cool game!